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Tutorial 3
Creating ToI Top-Most Cells

now we know.. Layer0 must contain all TOP-MOST cells of our map
all next layers heights can be mixed.. because on export that layers will be sorted by Z value

lets decide.. our TOP-MOST cells for tower will be same as on floor of 14th level of ToI

like we continue after Tutorial 1, where we have ready L0.

1. Add L1, and make sure you work on L1 (click it)

2. Lets draw border of ToI: walk to ToI wall, push down [Record-Z] and walk along ToI as much close to wall as possible... walk along while you not make 360 circle (like circle, see below)...

after finish do not forget to depress [Record Z]

3. Now lets fill it inside: place cursor inside on empty subcell, click ScanFill, repeat this step untill all area inside ToI will be without empty cells

4. then... type in chat: ///c_teleport x=114342 y=17433 z=15000 now you on 14th.. write down your current client Z-coord.. it must be like 10077

5. select all L1, click Fill Z and enter there 10077

what we see?

oh, yes! =)

6. lets copy this layer now into L0 then clear L1:
- buffer->copy from selection
- click L0
- set cursor to 0 0 (0 0)
- buffer->paste to cursor
- select our ToI area and click: selection->Rebuild NSEW
- click L1, click Del

done =)



©2006 humordwarf