/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.PrivateStoreMsgBuy;
import net.sf.l2j.gameserver.util.Util;

public final class SetPrivateStoreMsgBuy extends L2GameClientPacket
{
	private static final int MAX_MSG_LENGTH = 29;
	
	private String _storeMsg;
	
	@Override
	protected void readImpl()
	{
		_storeMsg = readS();
	}
	
	@Override
	protected void runImpl()
	{
		final L2PcInstance player = getClient().getActiveChar();
		if (player == null || player.getBuyList() == null)
			return;
		
		// store message is limited to 29 characters.
		if (_storeMsg != null && _storeMsg.length() > MAX_MSG_LENGTH)
		{
			Util.handleIllegalPlayerAction(player, player.getName() + " tried to overflow private store buy message", Config.DEFAULT_PUNISH);
			return;
		}
		
		player.getBuyList().setTitle(_storeMsg);
		player.sendPacket(new PrivateStoreMsgBuy(player));
	}
}