/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.templates.item.L2Henna;

public final class HennaInfo extends L2GameServerPacket
{
	private final L2PcInstance _activeChar;
	private final L2Henna[] _hennas = new L2Henna[3];
	private int _count;
	
	public HennaInfo(L2PcInstance player)
	{
		_activeChar = player;
		_count = 0;
		
		for (int i = 0; i < 3; i++)
		{
			L2Henna henna = _activeChar.getHenna(i + 1);
			if (henna != null)
				_hennas[_count++] = henna;
		}
	}
	
	@Override
	protected final void writeImpl()
	{
		writeC(0xe4);
		
		writeC(_activeChar.getHennaStatINT()); // equip INT
		writeC(_activeChar.getHennaStatSTR()); // equip STR
		writeC(_activeChar.getHennaStatCON()); // equip CON
		writeC(_activeChar.getHennaStatMEN()); // equip MEM
		writeC(_activeChar.getHennaStatDEX()); // equip DEX
		writeC(_activeChar.getHennaStatWIT()); // equip WIT
		
		writeD(3); // slots?
		
		writeD(_count); // size
		for (int i = 0; i < _count; i++)
		{
			writeD(_hennas[i].getSymbolId());
			writeD(_hennas[i].isForThisClass(_activeChar) ? _hennas[i].getSymbolId() : 0);
		}
	}
}