/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.templates.item.L2Item;

/**
 * d h (h dddhh dhhh)
 */
public class TradeStart extends L2GameServerPacket
{
	private final L2PcInstance _activeChar;
	private final L2ItemInstance[] _itemList;
	
	public TradeStart(L2PcInstance player)
	{
		_activeChar = player;
		_itemList = player.getInventory().getAvailableItems(true, false);
	}
	
	@Override
	protected final void writeImpl()
	{
		if (_activeChar.getActiveTradeList() == null || _activeChar.getActiveTradeList().getPartner() == null)
			return;
		
		writeC(0x1E);
		writeD(_activeChar.getActiveTradeList().getPartner().getObjectId());
		writeH(_itemList.length);
		
		for (L2ItemInstance temp : _itemList)
		{
			if (temp == null || temp.getItem() == null)
				continue;
			
			L2Item item = temp.getItem();
			
			writeH(item.getType1());
			writeD(temp.getObjectId());
			writeD(temp.getItemId());
			writeD(temp.getCount());
			writeH(item.getType2());
			writeH(temp.getCustomType1());
			writeD(item.getBodyPart());
			writeH(temp.getEnchantLevel());
			writeH(temp.getCustomType2());
			writeH(0x00);
		}
	}
}