/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.chathandlers;

import net.sf.l2j.gameserver.handler.IChatHandler;
import net.sf.l2j.gameserver.model.BlockList;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;

/**
 * A chat handler
 * @author durgus
 */
public class ChatTell implements IChatHandler
{
	private static final int[] COMMAND_IDS =
	{
		2
	};
	
	/**
	 * Handle chat type 'tell'
	 * @see net.sf.l2j.gameserver.handler.IChatHandler#handleChat(int, net.sf.l2j.gameserver.model.actor.instance.L2PcInstance, java.lang.String, java.lang.String)
	 */
	@Override
	public void handleChat(int type, L2PcInstance activeChar, String target, String text)
	{
		// Return if no target is set.
		if (target == null)
			return;
		
		final L2PcInstance receiver = L2World.getInstance().getPlayer(target);
		if (receiver != null)
		{
			if (activeChar.equals(receiver))
			{
				activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET);
				return;
			}
			
			if (receiver.isInJail() || receiver.isChatBanned())
			{
				activeChar.sendPacket(SystemMessageId.TARGET_IS_CHAT_BANNED);
				return;
			}
			
			if (receiver.getClient().isDetached())
			{
				activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
				return;
			}
			
			if (!activeChar.isGM() && (receiver.isInRefusalMode() || BlockList.isBlocked(receiver, activeChar)))
			{
				activeChar.sendPacket(SystemMessageId.THE_PERSON_IS_IN_MESSAGE_REFUSAL_MODE);
				return;
			}
			
			receiver.sendPacket(new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text));
			activeChar.sendPacket(new CreatureSay(activeChar.getObjectId(), type, "->" + receiver.getName(), text));
		}
		else
			activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME);
	}
	
	/**
	 * Returns the chat types registered to this handler
	 * @see net.sf.l2j.gameserver.handler.IChatHandler#getChatTypeList()
	 */
	@Override
	public int[] getChatTypeList()
	{
		return COMMAND_IDS;
	}
}