/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.gameserver.model.L2ShortCut;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.ShortCutRegister;

public final class RequestShortCutReg extends L2GameClientPacket
{
	private int _type;
	private int _id;
	private int _slot;
	private int _page;
	private int _characterType;
	
	@Override
	protected void readImpl()
	{
		_type = readD();
		int slot = readD();
		_id = readD();
		_characterType = readD();
		
		_slot = slot % 12;
		_page = slot / 12;
	}
	
	@Override
	protected void runImpl()
	{
		final L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		
		if (_page > 10 || _page < 0)
			return;
		
		switch (_type)
		{
			case 0x01: // item
			case 0x03: // action
			case 0x04: // macro
			case 0x05: // recipe
			{
				final L2ShortCut sc = new L2ShortCut(_slot, _page, _type, _id, -1, _characterType);
				sendPacket(new ShortCutRegister(sc));
				activeChar.registerShortCut(sc);
				break;
			}
			case 0x02: // skill
			{
				int level = activeChar.getSkillLevel(_id);
				if (level > 0)
				{
					final L2ShortCut sc = new L2ShortCut(_slot, _page, _type, _id, level, _characterType);
					sendPacket(new ShortCutRegister(sc));
					activeChar.registerShortCut(sc);
				}
				break;
			}
		}
	}
}