/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Object;

public class SpawnItemPoly extends L2GameServerPacket
{
	private int _objectId;
	private int _itemId;
	private int _x, _y, _z;
	private int _stackable, _count;
	
	public SpawnItemPoly(L2Object object)
	{
		if (object instanceof L2ItemInstance)
		{
			L2ItemInstance item = (L2ItemInstance) object;
			_objectId = object.getObjectId();
			_itemId = object.getPoly().getPolyId();
			_x = item.getX();
			_y = item.getY();
			_z = item.getZ();
			_stackable = item.isStackable() ? 0x01 : 0x00;
			_count = item.getCount();
		}
		else
		{
			_objectId = object.getObjectId();
			_itemId = object.getPoly().getPolyId();
			_x = object.getX();
			_y = object.getY();
			_z = object.getZ();
			_stackable = 0x00;
			_count = 1;
		}
	}
	
	@Override
	protected final void writeImpl()
	{
		writeC(0x0b);
		writeD(_objectId);
		writeD(_itemId);
		writeD(_x);
		writeD(_y);
		writeD(_z);
		writeD(_stackable);
		writeD(_count);
		writeD(0x00); // c2
	}
}