#=============================================================
#                         Loginserver
#=============================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *

# The port on which login will listen for GameServers
LoginPort = 9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Security to leave this option as default (True)
ShowLicence = True

#=============================================================
#                    Database informations
#=============================================================

# Database info
Driver = com.mysql.jdbc.Driver
#Driver = org.hsqldb.jdbcDriver
#Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

URL = jdbc:mysql://localhost/acis
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=

Login = 
Password = 

MaximumDbConnections = 10

# Usable values: "true" - "false", use this option to choose whether accounts will be created automatically or not.
AutoCreateAccounts = True

# The delay in minutes after which the login updates the gameservers IP's (useful when their ip is dynamic)
IpUpdateTime = 15

#=============================================================
#                        Security
#=============================================================

# Log all events from loginserver (account creation, failed/success login, etc) 
LogLoginController = False

# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = True

# FloodProtection. time in ms
EnableFloodProtection = True

FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50

#=============================================================
#        Test server, shoudnt be touched in live server
#=============================================================

Debug = False
Developer = False
PacketHandlerDebug = False