/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * Format: (ch) dc d: character object id c: 1 if won 0 if failed
 * @author -Wooden-
 */
public class ExFishingEnd extends L2GameServerPacket
{
	private final boolean _win;
	L2Character _activeChar;
	
	public ExFishingEnd(boolean win, L2PcInstance character)
	{
		_win = win;
		_activeChar = character;
	}
	
	@Override
	protected void writeImpl()
	{
		writeC(0xfe);
		writeH(0x14);
		writeD(_activeChar.getObjectId());
		writeC(_win ? 1 : 0);
	}
}