/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.templates.item;

/**
 * Description of Armor Type
 */
public enum L2ArmorType implements L2ItemType
{
	NONE("None"),
	LIGHT("Light"),
	HEAVY("Heavy"),
	MAGIC("Magic"),
	PET("Pet"),
	
	// L2J CUSTOM
	SHIELD("Shield");
	
	final int _mask;
	final String _name;
	
	/**
	 * Constructor of the L2ArmorType.
	 * @param name : String designating the name of the ArmorType
	 */
	L2ArmorType(String name)
	{
		_mask = 1 << (ordinal() + L2WeaponType.values().length);
		_name = name;
	}
	
	/**
	 * Returns the ID of the ArmorType after applying a mask.
	 * @return int : ID of the ArmorType after mask
	 */
	@Override
	public int mask()
	{
		return _mask;
	}
	
	/**
	 * Returns the name of the ArmorType
	 * @return String
	 */
	@Override
	public String toString()
	{
		return _name;
	}
}