/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.base;

import static net.sf.l2j.gameserver.model.base.ClassLevel.First;
import static net.sf.l2j.gameserver.model.base.ClassLevel.Fourth;
import static net.sf.l2j.gameserver.model.base.ClassLevel.Second;
import static net.sf.l2j.gameserver.model.base.ClassLevel.Third;
import static net.sf.l2j.gameserver.model.base.ClassType.Fighter;
import static net.sf.l2j.gameserver.model.base.ClassType.Mystic;
import static net.sf.l2j.gameserver.model.base.ClassType.Priest;
import static net.sf.l2j.gameserver.model.base.Race.DarkElf;
import static net.sf.l2j.gameserver.model.base.Race.Dwarf;
import static net.sf.l2j.gameserver.model.base.Race.Elf;
import static net.sf.l2j.gameserver.model.base.Race.Human;
import static net.sf.l2j.gameserver.model.base.Race.Orc;

import java.util.EnumMap;
import java.util.EnumSet;
import java.util.Set;

import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

public enum PlayerClass
{
	HumanFighter(Human, Fighter, First),
	Warrior(Human, Fighter, Second),
	Gladiator(Human, Fighter, Third),
	Warlord(Human, Fighter, Third),
	HumanKnight(Human, Fighter, Second),
	Paladin(Human, Fighter, Third),
	DarkAvenger(Human, Fighter, Third),
	Rogue(Human, Fighter, Second),
	TreasureHunter(Human, Fighter, Third),
	Hawkeye(Human, Fighter, Third),
	HumanMystic(Human, Mystic, First),
	HumanWizard(Human, Mystic, Second),
	Sorceror(Human, Mystic, Third),
	Necromancer(Human, Mystic, Third),
	Warlock(Human, Mystic, Third),
	Cleric(Human, Priest, Second),
	Bishop(Human, Priest, Third),
	Prophet(Human, Priest, Third),
	
	ElvenFighter(Elf, Fighter, First),
	ElvenKnight(Elf, Fighter, Second),
	TempleKnight(Elf, Fighter, Third),
	Swordsinger(Elf, Fighter, Third),
	ElvenScout(Elf, Fighter, Second),
	Plainswalker(Elf, Fighter, Third),
	SilverRanger(Elf, Fighter, Third),
	ElvenMystic(Elf, Mystic, First),
	ElvenWizard(Elf, Mystic, Second),
	Spellsinger(Elf, Mystic, Third),
	ElementalSummoner(Elf, Mystic, Third),
	ElvenOracle(Elf, Priest, Second),
	ElvenElder(Elf, Priest, Third),
	
	DarkElvenFighter(DarkElf, Fighter, First),
	PalusKnight(DarkElf, Fighter, Second),
	ShillienKnight(DarkElf, Fighter, Third),
	Bladedancer(DarkElf, Fighter, Third),
	Assassin(DarkElf, Fighter, Second),
	AbyssWalker(DarkElf, Fighter, Third),
	PhantomRanger(DarkElf, Fighter, Third),
	DarkElvenMystic(DarkElf, Mystic, First),
	DarkElvenWizard(DarkElf, Mystic, Second),
	Spellhowler(DarkElf, Mystic, Third),
	PhantomSummoner(DarkElf, Mystic, Third),
	ShillienOracle(DarkElf, Priest, Second),
	ShillienElder(DarkElf, Priest, Third),
	
	OrcFighter(Orc, Fighter, First),
	OrcRaider(Orc, Fighter, Second),
	Destroyer(Orc, Fighter, Third),
	OrcMonk(Orc, Fighter, Second),
	Tyrant(Orc, Fighter, Third),
	OrcMystic(Orc, Mystic, First),
	OrcShaman(Orc, Mystic, Second),
	Overlord(Orc, Mystic, Third),
	Warcryer(Orc, Mystic, Third),
	
	DwarvenFighter(Dwarf, Fighter, First),
	DwarvenScavenger(Dwarf, Fighter, Second),
	BountyHunter(Dwarf, Fighter, Third),
	DwarvenArtisan(Dwarf, Fighter, Second),
	Warsmith(Dwarf, Fighter, Third),
	
	dummyEntry1(null, null, null),
	dummyEntry2(null, null, null),
	dummyEntry3(null, null, null),
	dummyEntry4(null, null, null),
	dummyEntry5(null, null, null),
	dummyEntry6(null, null, null),
	dummyEntry7(null, null, null),
	dummyEntry8(null, null, null),
	dummyEntry9(null, null, null),
	dummyEntry10(null, null, null),
	dummyEntry11(null, null, null),
	dummyEntry12(null, null, null),
	dummyEntry13(null, null, null),
	dummyEntry14(null, null, null),
	dummyEntry15(null, null, null),
	dummyEntry16(null, null, null),
	dummyEntry17(null, null, null),
	dummyEntry18(null, null, null),
	dummyEntry19(null, null, null),
	dummyEntry20(null, null, null),
	dummyEntry21(null, null, null),
	dummyEntry22(null, null, null),
	dummyEntry23(null, null, null),
	dummyEntry24(null, null, null),
	dummyEntry25(null, null, null),
	dummyEntry26(null, null, null),
	dummyEntry27(null, null, null),
	dummyEntry28(null, null, null),
	dummyEntry29(null, null, null),
	dummyEntry30(null, null, null),
	
	// 3rd classes
	duelist(Human, Fighter, Fourth),
	dreadnought(Human, Fighter, Fourth),
	phoenixKnight(Human, Fighter, Fourth),
	hellKnight(Human, Fighter, Fourth),
	sagittarius(Human, Fighter, Fourth),
	adventurer(Human, Fighter, Fourth),
	archmage(Human, Mystic, Fourth),
	soultaker(Human, Mystic, Fourth),
	arcanaLord(Human, Mystic, Fourth),
	cardinal(Human, Priest, Fourth),
	hierophant(Human, Priest, Fourth),
	
	evaTemplar(Elf, Fighter, Fourth),
	swordMuse(Elf, Fighter, Fourth),
	windRider(Elf, Fighter, Fourth),
	moonlightSentinel(Elf, Fighter, Fourth),
	mysticMuse(Elf, Mystic, Fourth),
	elementalMaster(Elf, Mystic, Fourth),
	evaSaint(Elf, Priest, Fourth),
	
	shillienTemplar(DarkElf, Fighter, Fourth),
	spectralDancer(DarkElf, Fighter, Fourth),
	ghostHunter(DarkElf, Fighter, Fourth),
	ghostSentinel(DarkElf, Fighter, Fourth),
	stormScreamer(DarkElf, Mystic, Fourth),
	spectralMaster(DarkElf, Mystic, Fourth),
	shillienSaint(DarkElf, Priest, Fourth),
	
	titan(Orc, Fighter, Fourth),
	grandKhauatari(Orc, Fighter, Fourth),
	dominator(Orc, Mystic, Fourth),
	doomcryer(Orc, Mystic, Fourth),
	
	fortuneSeeker(Dwarf, Fighter, Fourth),
	maestro(Dwarf, Fighter, Fourth);
	
	private Race _race;
	private ClassLevel _level;
	private ClassType _type;
	
	private static final Set<PlayerClass> mainSubclassSet;
	private static final Set<PlayerClass> neverSubclassed = EnumSet.of(Overlord, Warsmith);
	
	private static final Set<PlayerClass> subclasseSet1 = EnumSet.of(DarkAvenger, Paladin, TempleKnight, ShillienKnight);
	private static final Set<PlayerClass> subclasseSet2 = EnumSet.of(TreasureHunter, AbyssWalker, Plainswalker);
	private static final Set<PlayerClass> subclasseSet3 = EnumSet.of(Hawkeye, SilverRanger, PhantomRanger);
	private static final Set<PlayerClass> subclasseSet4 = EnumSet.of(Warlock, ElementalSummoner, PhantomSummoner);
	private static final Set<PlayerClass> subclasseSet5 = EnumSet.of(Sorceror, Spellsinger, Spellhowler);
	
	private static final EnumMap<PlayerClass, Set<PlayerClass>> subclassSetMap = new EnumMap<>(PlayerClass.class);
	
	static
	{
		Set<PlayerClass> subclasses = getSet(null, Third);
		subclasses.removeAll(neverSubclassed);
		
		mainSubclassSet = subclasses;
		
		subclassSetMap.put(DarkAvenger, subclasseSet1);
		subclassSetMap.put(Paladin, subclasseSet1);
		subclassSetMap.put(TempleKnight, subclasseSet1);
		subclassSetMap.put(ShillienKnight, subclasseSet1);
		
		subclassSetMap.put(TreasureHunter, subclasseSet2);
		subclassSetMap.put(AbyssWalker, subclasseSet2);
		subclassSetMap.put(Plainswalker, subclasseSet2);
		
		subclassSetMap.put(Hawkeye, subclasseSet3);
		subclassSetMap.put(SilverRanger, subclasseSet3);
		subclassSetMap.put(PhantomRanger, subclasseSet3);
		
		subclassSetMap.put(Warlock, subclasseSet4);
		subclassSetMap.put(ElementalSummoner, subclasseSet4);
		subclassSetMap.put(PhantomSummoner, subclasseSet4);
		
		subclassSetMap.put(Sorceror, subclasseSet5);
		subclassSetMap.put(Spellsinger, subclasseSet5);
		subclassSetMap.put(Spellhowler, subclasseSet5);
	}
	
	PlayerClass(Race pRace, ClassType pType, ClassLevel pLevel)
	{
		_race = pRace;
		_level = pLevel;
		_type = pType;
	}
	
	public final Set<PlayerClass> getAvailableSubclasses(L2PcInstance player)
	{
		Set<PlayerClass> subclasses = null;
		
		if (_level == Third)
		{
			subclasses = EnumSet.copyOf(mainSubclassSet);
			subclasses.removeAll(neverSubclassed);
			subclasses.remove(this);
			
			switch (player.getRace())
			{
				case Elf:
					subclasses.removeAll(getSet(DarkElf, Third));
					break;
				case DarkElf:
					subclasses.removeAll(getSet(Elf, Third));
					break;
			}
			
			Set<PlayerClass> unavailableClasses = subclassSetMap.get(this);
			
			if (unavailableClasses != null)
				subclasses.removeAll(unavailableClasses);
		}
		
		return subclasses;
	}
	
	public static final EnumSet<PlayerClass> getSet(Race race, ClassLevel level)
	{
		EnumSet<PlayerClass> allOf = EnumSet.noneOf(PlayerClass.class);
		
		for (PlayerClass playerClass : EnumSet.allOf(PlayerClass.class))
		{
			if (race == null || playerClass.isOfRace(race))
			{
				if (level == null || playerClass.isOfLevel(level))
				{
					allOf.add(playerClass);
				}
			}
		}
		
		return allOf;
	}
	
	public final boolean isOfRace(Race pRace)
	{
		return _race == pRace;
	}
	
	public final boolean isOfType(ClassType pType)
	{
		return _type == pType;
	}
	
	public final boolean isOfLevel(ClassLevel pLevel)
	{
		return _level == pLevel;
	}
	
	public final ClassLevel getLevel()
	{
		return _level;
	}
}