/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.datatables.GmListTable;
import net.sf.l2j.gameserver.instancemanager.PetitionManager;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.CreatureSay;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

/**
 * <p>
 * Format: (c) d
 * @author -Wooden-, TempyIncursion
 */
public final class RequestPetitionCancel extends L2GameClientPacket
{
	@Override
	protected void readImpl()
	{
	}
	
	@Override
	protected void runImpl()
	{
		final L2PcInstance activeChar = getClient().getActiveChar();
		if (activeChar == null)
			return;
		
		if (PetitionManager.getInstance().isPlayerInConsultation(activeChar))
		{
			if (activeChar.isGM())
				PetitionManager.getInstance().endActivePetition(activeChar);
			else
				activeChar.sendPacket(SystemMessageId.PETITION_UNDER_PROCESS);
		}
		else
		{
			if (PetitionManager.getInstance().isPlayerPetitionPending(activeChar))
			{
				if (PetitionManager.getInstance().cancelActivePetition(activeChar))
				{
					int numRemaining = Config.MAX_PETITIONS_PER_PLAYER - PetitionManager.getInstance().getPlayerTotalPetitionCount(activeChar);
					activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PETITION_CANCELED_SUBMIT_S1_MORE_TODAY).addNumber(numRemaining));
					
					// Notify all GMs that the player's pending petition has been cancelled.
					String msgContent = activeChar.getName() + " has canceled a pending petition.";
					GmListTable.broadcastToGMs(new CreatureSay(activeChar.getObjectId(), 17, "Petition System", msgContent));
				}
				else
					activeChar.sendPacket(SystemMessageId.FAILED_CANCEL_PETITION_TRY_LATER);
			}
			else
				activeChar.sendPacket(SystemMessageId.PETITION_NOT_SUBMITTED);
		}
	}
}