/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import java.util.Map;

import net.sf.l2j.gameserver.model.entity.Hero;
import net.sf.l2j.gameserver.model.olympiad.Olympiad;
import net.sf.l2j.gameserver.templates.StatsSet;

/**
 * Format: (ch) d [SdSdSdd]
 * @author -Wooden-, KenM, godson
 */
public class ExHeroList extends L2GameServerPacket
{
	private final Map<Integer, StatsSet> _heroList;
	
	public ExHeroList()
	{
		_heroList = Hero.getInstance().getHeroes();
	}
	
	@Override
	protected void writeImpl()
	{
		writeC(0xfe);
		writeH(0x23);
		writeD(_heroList.size());
		
		for (StatsSet hero : _heroList.values())
		{
			// Don't show inactive heroes.
			if (hero.getInteger(Hero.ACTIVE) == 0)
				continue;
			
			writeS(hero.getString(Olympiad.CHAR_NAME));
			writeD(hero.getInteger(Olympiad.CLASS_ID));
			writeS(hero.getString(Hero.CLAN_NAME, ""));
			writeD(hero.getInteger(Hero.CLAN_CREST, 0));
			writeS(hero.getString(Hero.ALLY_NAME, ""));
			writeD(hero.getInteger(Hero.ALLY_CREST, 0));
			writeD(hero.getInteger(Hero.COUNT));
		}
	}
}