/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.L2Macro;
import net.sf.l2j.gameserver.model.L2Macro.L2MacroCmd;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;

public final class RequestMakeMacro extends L2GameClientPacket
{
	private L2Macro _macro;
	private int _commandsLenght = 0;
	private static final String _C__C1_REQUESTMAKEMACRO = "[C] C1 RequestMakeMacro";
	private static final int MAX_MACRO_LENGTH = 12;

	/**
	 * packet type id 0xc1 sample c1 d // id S // macro name S // unknown desc S // unknown acronym c // icon c // count c // entry c // type d // skill id c // shortcut id S // command name format: cdSSScc (ccdcS)
	 */
	@Override
	protected void readImpl()
	{
		int _id = readD();
		String _name = readS();
		String _desc = readS();
		String _acronym = readS();
		int _icon = readC();
		int _count = readC();
		if (_count > MAX_MACRO_LENGTH)
			_count = MAX_MACRO_LENGTH;
		L2MacroCmd[] commands = new L2MacroCmd[_count];
		if (Config.DEBUG)
			System.out.println("Make macro id:" + _id + "\tname:" + _name + "\tdesc:" + _desc + "\tacronym:" + _acronym + "\ticon:" + _icon + "\tcount:" + _count);
		for (int i = 0; i < _count; i++)
		{
			int entry = readC();
			int type = readC(); // 1 = skill, 3 = action, 4 = shortcut
			int d1 = readD(); // skill or page number for shortcuts
			int d2 = readC();
			String command = readS();
			_commandsLenght += command.length();
			commands[i] = new L2MacroCmd(entry, type, d1, d2, command);
			if (Config.DEBUG)
				System.out.println("entry:" + entry + "\ttype:" + type + "\td1:" + d1 + "\td2:" + d2 + "\tcommand:" + command);
		}
		_macro = new L2Macro(_id, _icon, _name, _desc, _acronym, commands);
	}

	@Override
	protected void runImpl()
	{
		L2PcInstance player = getClient().getActiveChar();
		if (player == null)
			return;
		if (_commandsLenght > 255)
		{
			// Invalid macro. Refer to the Help file for instructions.
			player.sendPacket(new SystemMessage(SystemMessageId.INVALID_MACRO));
			return;
		}
		if (player.getMacroses().getAllMacroses().length > 24)
		{
			// You may create up to 24 macros.
			player.sendPacket(new SystemMessage(SystemMessageId.YOU_MAY_CREATE_UP_TO_24_MACROS));
			return;
		}
		if (_macro.name.length() == 0)
		{
			// Enter the name of the macro.
			player.sendPacket(new SystemMessage(SystemMessageId.ENTER_THE_MACRO_NAME));
			return;
		}
		if (_macro.descr.length() > 32)
		{
			// Macro descriptions may contain up to 32 characters.
			player.sendPacket(new SystemMessage(SystemMessageId.MACRO_DESCRIPTION_MAX_32_CHARS));
			return;
		}
		player.registerMacro(_macro);
	}

	/*
	 * (non-Javadoc)
	 * @see net.sf.l2j.gameserver.network.clientpackets.ClientBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _C__C1_REQUESTMAKEMACRO;
	}
}
