/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

/**
 * This class ...
 *
 * @version $Revision: 1.4.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
 */
public class TradeStart extends L2GameServerPacket
{
	private static final String _S__2E_TRADESTART = "[S] 1E TradeStart";
	private L2PcInstance _activeChar;
	private L2ItemInstance[] _itemList;

	public TradeStart(L2PcInstance player)
	{
		_activeChar = player;
		_itemList = _activeChar.getInventory().getAvailableItems(true);
	}

	@Override
	protected final void writeImpl()
	{// 0x2e TradeStart d h (h dddhh dhhh)
		if (_activeChar.getActiveTradeList() == null || _activeChar.getActiveTradeList().getPartner() == null)
			return;
		writeC(0x1E);
		writeD(_activeChar.getActiveTradeList().getPartner().getObjectId());
		// writeD((_activeChar != null || _activeChar.getTransactionRequester()
		// != null)? _activeChar.getTransactionRequester().getObjectId() : 0);
		writeH(_itemList.length);
		for (L2ItemInstance item : _itemList)// int i = 0; i < count; i++)
		{
			writeH(item.getItem().getType1()); // item type1
			writeD(item.getObjectId());
			writeD(item.getItemId());
			writeD(item.getCount());
			writeH(item.getItem().getType2()); // item type2
			writeH(0x00); // ?
			writeD(item.getItem().getBodyPart()); // rev 415 slot
			// 0006-lr.ear
			// 0008-neck 0030-lr.finger
			// 0040-head 0080-??
			// 0100-l.hand 0200-gloves
			// 0400-chest 0800-pants
			// 1000-feet 2000-??
			// 4000-r.hand 8000-r.hand
			writeH(item.getEnchantLevel()); // enchant level
			writeH(0x00); // ?
			writeH(0x00);
		}
	}

	/*
	 * (non-Javadoc)
	 * @see net.sf.l2j.gameserver.network.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__2E_TRADESTART;
	}
}
