/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.instancemanager;

import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Calendar;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;

import javolution.util.FastList;
import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.ThreadPoolManager;
import net.sf.l2j.gameserver.datatables.ClanTable;
import net.sf.l2j.gameserver.model.ClanWarehouse;
import net.sf.l2j.gameserver.model.L2Clan;
import net.sf.l2j.gameserver.model.L2Manor;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.model.item.ItemContainer;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
import net.sf.l2j.util.Rnd;

/**
 * Class For Castle Manor Manager Load manor data from DB Update/Reload/Delete Handles all schedule for manor
 *
 * @author l3x
 */
public class CastleManorManager
{
	protected static Logger _log = Logger.getLogger(CastleManorManager.class.getName());
	private static CastleManorManager _instance;
	public static final int PERIOD_CURRENT = 0;
	public static final int PERIOD_NEXT = 1;
	private static final String CASTLE_MANOR_LOAD_PROCURE = "SELECT * FROM castle_manor_procure WHERE castle_id=?";
	private static final String CASTLE_MANOR_LOAD_PRODUCTION = "SELECT * FROM castle_manor_production WHERE castle_id=?";
	private static final int NEXT_PERIOD_APPROVE = Config.ALT_MANOR_APPROVE_TIME; // 6:00
	private static final int NEXT_PERIOD_APPROVE_MIN = Config.ALT_MANOR_APPROVE_MIN; //
	private static final int MANOR_REFRESH = Config.ALT_MANOR_REFRESH_TIME; // 20:00
	private static final int MANOR_REFRESH_MIN = Config.ALT_MANOR_REFRESH_MIN; //
	protected static final long MAINTENANCE_PERIOD = Config.ALT_MANOR_MAINTENANCE_PERIOD; // 6
	// mins
	private Calendar _manorRefresh;
	private Calendar _periodApprove;
	private boolean _underMaintenance;
	private boolean _disabled;
	@SuppressWarnings("unchecked")
	protected ScheduledFuture _scheduledManorRefresh;
	@SuppressWarnings("unchecked")
	protected ScheduledFuture _scheduledMaintenanceEnd;
	@SuppressWarnings("unchecked")
	protected ScheduledFuture _scheduledNextPeriodapprove;

	public static final CastleManorManager getInstance()
	{
		if (_instance == null)
		{
			_log.info("Initializing CastleManorManager");
			_instance = new CastleManorManager();
		}
		return _instance;
	}

	public class CropProcure
	{
		int _cropId;
		int _buyResidual;
		int _rewardType;
		int _buy;
		int _price;

		public CropProcure(int id)
		{
			_cropId = id;
			_buyResidual = 0;
			_rewardType = 0;
			_buy = 0;
			_price = 0;
		}

		public CropProcure(int id, int amount, int type, int buy, int price)
		{
			_cropId = id;
			_buyResidual = amount;
			_rewardType = type;
			_buy = buy;
			_price = price;
		}

		public int getReward()
		{
			return _rewardType;
		}

		public int getId()
		{
			return _cropId;
		}

		public int getAmount()
		{
			return _buyResidual;
		}

		public int getStartAmount()
		{
			return _buy;
		}

		public int getPrice()
		{
			return _price;
		}

		public void setAmount(int amount)
		{
			_buyResidual = amount;
		}
	}

	public class SeedProduction
	{
		int _seedId;
		int _residual;
		int _price;
		int _sales;

		public SeedProduction(int id)
		{
			_seedId = id;
			_sales = 0;
			_price = 0;
			_sales = 0;
		}

		public SeedProduction(int id, int amount, int price, int sales)
		{
			_seedId = id;
			_residual = amount;
			_price = price;
			_sales = sales;
		}

		public int getId()
		{
			return _seedId;
		}

		public int getCanProduce()
		{
			return _residual;
		}

		public int getPrice()
		{
			return _price;
		}

		public int getStartProduce()
		{
			return _sales;
		}

		public void setCanProduce(int amount)
		{
			_residual = amount;
		}
	}

	private CastleManorManager()
	{
		load(); // load data from database
		init(); // schedule all manor related events
		_underMaintenance = false;
		_disabled = !Config.ALLOW_MANOR;
		boolean isApproved = _periodApprove.getTimeInMillis() < Calendar.getInstance().getTimeInMillis() && _manorRefresh.getTimeInMillis() > Calendar.getInstance().getTimeInMillis();
		for (Castle c : CastleManager.getInstance().getCastles())
		{
			c.setNextPeriodApproved(isApproved);
		}
	}

	private void load()
	{
		java.sql.Connection con = null;
		ResultSet rs;
		PreparedStatement statement;
		try
		{
			// Get Connection
			con = L2DatabaseFactory.getInstance().getConnection();
			for (Castle castle : CastleManager.getInstance().getCastles())
			{
				FastList<SeedProduction> production = new FastList<SeedProduction>();
				FastList<SeedProduction> productionNext = new FastList<SeedProduction>();
				FastList<CropProcure> procure = new FastList<CropProcure>();
				FastList<CropProcure> procureNext = new FastList<CropProcure>();
				// restore seed production info
				statement = con.prepareStatement(CASTLE_MANOR_LOAD_PRODUCTION);
				statement.setInt(1, castle.getCastleId());
				rs = statement.executeQuery();
				while (rs.next())
				{
					int seedId = rs.getInt("seed_id");
					int canProduce = rs.getInt("can_produce");
					int startProduce = rs.getInt("start_produce");
					int price = rs.getInt("seed_price");
					int period = rs.getInt("period");
					if (period == PERIOD_CURRENT)
						production.add(new SeedProduction(seedId, canProduce, price, startProduce));
					else
						productionNext.add(new SeedProduction(seedId, canProduce, price, startProduce));
				}
				statement.close();
				rs.close();
				castle.setSeedProduction(production, PERIOD_CURRENT);
				castle.setSeedProduction(productionNext, PERIOD_NEXT);
				// restore procure info
				statement = con.prepareStatement(CASTLE_MANOR_LOAD_PROCURE);
				statement.setInt(1, castle.getCastleId());
				rs = statement.executeQuery();
				while (rs.next())
				{
					int cropId = rs.getInt("crop_id");
					int canBuy = rs.getInt("can_buy");
					int startBuy = rs.getInt("start_buy");
					int rewardType = rs.getInt("reward_type");
					int price = rs.getInt("price");
					int period = rs.getInt("period");
					if (period == PERIOD_CURRENT)
						procure.add(new CropProcure(cropId, canBuy, rewardType, startBuy, price));
					else
						procureNext.add(new CropProcure(cropId, canBuy, rewardType, startBuy, price));
				}
				statement.close();
				rs.close();
				castle.setCropProcure(procure, PERIOD_CURRENT);
				castle.setCropProcure(procureNext, PERIOD_NEXT);
				if (!procure.isEmpty() || !procureNext.isEmpty() || !production.isEmpty() || !productionNext.isEmpty())
					_log.info(castle.getName() + ": Data loaded");
			}
		}
		catch (Exception e)
		{
			_log.info("Error restoring manor data: " + e.getMessage());
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}

	protected void init()
	{
		_manorRefresh = Calendar.getInstance();
		_manorRefresh.set(Calendar.HOUR_OF_DAY, MANOR_REFRESH);
		_manorRefresh.set(Calendar.MINUTE, MANOR_REFRESH_MIN);
		_periodApprove = Calendar.getInstance();
		_periodApprove.set(Calendar.HOUR_OF_DAY, NEXT_PERIOD_APPROVE);
		_periodApprove.set(Calendar.MINUTE, NEXT_PERIOD_APPROVE_MIN);
		updateManorRefresh();
		updatePeriodApprove();
	}

	public void updateManorRefresh()
	{
		_log.info("Manor System: Manor refresh updated");
		_scheduledManorRefresh = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
		{
			public void run()
			{
				if (!isDisabled())
				{
					setUnderMaintenance(true);
					_log.info("Manor System: Under maintenance mode started");
					_scheduledMaintenanceEnd = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
					{
						public void run()
						{
							_log.info("Manor System: Next period started");
							setNextPeriod();
							try
							{
								save();
							}
							catch (Exception e)
							{
								_log.info("Manor System: Failed to save manor data: " + e);
							}
							setUnderMaintenance(false);
						}
					}, MAINTENANCE_PERIOD);
				}
				updateManorRefresh();
			}
		}, getMillisToManorRefresh());
	}

	public void updatePeriodApprove()
	{
		_log.info("Manor System: Manor period approve updated");
		_scheduledNextPeriodapprove = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
		{
			public void run()
			{
				if (!isDisabled())
				{
					approveNextPeriod();
					_log.info("Manor System: Next period approved");
				}
				updatePeriodApprove();
			}
		}, getMillisToNextPeriodApprove());
	}

	public long getMillisToManorRefresh()
	{
		if (_manorRefresh.getTimeInMillis() > Calendar.getInstance().getTimeInMillis())
			return _manorRefresh.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
		return setNewManorRefresh();
	}

	public long setNewManorRefresh()
	{
		_manorRefresh = Calendar.getInstance();
		_manorRefresh.set(Calendar.HOUR_OF_DAY, MANOR_REFRESH);
		_manorRefresh.set(Calendar.MINUTE, MANOR_REFRESH_MIN);
		_manorRefresh.add(Calendar.HOUR_OF_DAY, 24);
		_log.info("Manor System: New Schedule for manor refresh @ " + _manorRefresh.getTime());
		return _manorRefresh.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
	}

	public long getMillisToNextPeriodApprove()
	{
		if (_periodApprove.getTimeInMillis() > Calendar.getInstance().getTimeInMillis())
			return _periodApprove.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
		return setNewPeriodApprove();
	}

	public long setNewPeriodApprove()
	{
		_periodApprove = Calendar.getInstance();
		_periodApprove.set(Calendar.HOUR_OF_DAY, NEXT_PERIOD_APPROVE);
		_periodApprove.set(Calendar.MINUTE, NEXT_PERIOD_APPROVE_MIN);
		_periodApprove.add(Calendar.HOUR_OF_DAY, 24);
		_log.info("Manor System: New Schedule for period approve @ " + _periodApprove.getTime());
		return _periodApprove.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
	}

	public void setNextPeriod()
	{
		for (Castle c : CastleManager.getInstance().getCastles())
		{
			if (c.getOwnerId() <= 0)
				continue;
			L2Clan clan = ClanTable.getInstance().getClan(c.getOwnerId());
			if (clan == null)
				continue;
			ItemContainer cwh = clan.getWarehouse();
			if (!(cwh instanceof ClanWarehouse))
			{
				_log.info("Can't get clan warehouse for clan " + ClanTable.getInstance().getClan(c.getOwnerId()));
				return;
			}
			for (CropProcure crop : c.getCropProcure(PERIOD_CURRENT))
			{
				if (crop.getStartAmount() == 0)
					continue;
				// adding bought crops to clan warehouse
				if (crop.getStartAmount() - crop.getAmount() > 0)
				{
					int count = crop.getStartAmount() - crop.getAmount();
					count = count * 90 / 100;
					if (count < 1)
					{
						if (Rnd.nextInt(99) < 90)
							count = 1;
					}
					if (count > 0)
					{
						cwh.addItem("Manor", L2Manor.getInstance().getMatureCrop(crop.getId()), count, null, null);
					}
				}
				// reserved and not used money giving back to treasury
				if (crop.getAmount() > 0)
				{
					c.addToTreasuryNoTax(crop.getAmount() * crop.getPrice());
				}
			}
			c.setSeedProduction(c.getSeedProduction(PERIOD_NEXT), PERIOD_CURRENT);
			c.setCropProcure(c.getCropProcure(PERIOD_NEXT), PERIOD_CURRENT);
			if (c.getTreasury() < c.getManorCost(PERIOD_CURRENT))
			{
				c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
				c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
			}
			else
			{
				FastList<SeedProduction> production = new FastList<SeedProduction>();
				for (SeedProduction s : c.getSeedProduction(PERIOD_CURRENT))
				{
					s.setCanProduce(s.getStartProduce());
					production.add(s);
				}
				c.setSeedProduction(production, PERIOD_NEXT);
				FastList<CropProcure> procure = new FastList<CropProcure>();
				for (CropProcure cr : c.getCropProcure(PERIOD_CURRENT))
				{
					cr.setAmount(cr.getStartAmount());
					procure.add(cr);
				}
				c.setCropProcure(procure, PERIOD_NEXT);
			}
			if (Config.ALT_MANOR_SAVE_ALL_ACTIONS)
			{
				c.saveCropData();
				c.saveSeedData();
			}
			// Sending notification to a clan leader
			L2PcInstance clanLeader = null;
			if (clan != null)
				clanLeader = L2World.getInstance().getPlayer(clan.getLeader().getName());
			if (clanLeader != null)
				clanLeader.sendPacket(new SystemMessage(SystemMessageId.THE_MANOR_INFORMATION_HAS_BEEN_UPDATED));
			c.setNextPeriodApproved(false);
		}
	}

	public void approveNextPeriod()
	{
		for (Castle c : CastleManager.getInstance().getCastles())
		{
			boolean notFunc = false;
			if (c.getOwnerId() <= 0)
			{ // Castle has no owner
				c.setCropProcure(new FastList<CropProcure>(), PERIOD_NEXT);
				c.setSeedProduction(new FastList<SeedProduction>(), PERIOD_NEXT);
			}
			else if (c.getTreasury() < c.getManorCost(PERIOD_NEXT))
			{
				notFunc = true;
				c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
				c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
			}
			else
			{
				ItemContainer cwh = ClanTable.getInstance().getClan(c.getOwnerId()).getWarehouse();
				if (!(cwh instanceof ClanWarehouse))
				{
					_log.info("Can't get clan warehouse for clan " + ClanTable.getInstance().getClan(c.getOwnerId()));
					return;
				}
				int slots = 0;
				for (CropProcure crop : c.getCropProcure(PERIOD_NEXT))
				{
					if (crop.getStartAmount() > 0)
					{
						if (cwh.getItemByItemId(L2Manor.getInstance().getMatureCrop(crop.getId())) == null)
							slots++;
					}
				}
				if (!cwh.validateCapacity(slots))
				{
					notFunc = true;
					c.setSeedProduction(getNewSeedsList(c.getCastleId()), PERIOD_NEXT);
					c.setCropProcure(getNewCropsList(c.getCastleId()), PERIOD_NEXT);
				}
			}
			c.setNextPeriodApproved(true);
			c.addToTreasuryNoTax(-1 * c.getManorCost(PERIOD_NEXT));
			if (notFunc)
			{
				L2Clan clan = ClanTable.getInstance().getClan(c.getOwnerId());
				L2PcInstance clanLeader = null;
				if (clan != null)
					clanLeader = L2World.getInstance().getPlayer(clan.getLeader().getName());
				if (clanLeader != null)
					clanLeader.sendPacket(new SystemMessage(SystemMessageId.THE_AMOUNT_IS_NOT_SUFFICIENT_AND_SO_THE_MANOR_IS_NOT_IN_OPERATION));
			}
		}
	}

	private FastList<SeedProduction> getNewSeedsList(int castleId)
	{
		FastList<SeedProduction> seeds = new FastList<SeedProduction>();
		FastList<Integer> seedsIds = L2Manor.getInstance().getSeedsForCastle(castleId);
		for (int sd : seedsIds)
		{
			seeds.add(new SeedProduction(sd));
		}
		return seeds;
	}

	private FastList<CropProcure> getNewCropsList(int castleId)
	{
		FastList<CropProcure> crops = new FastList<CropProcure>();
		FastList<Integer> cropsIds = L2Manor.getInstance().getCropsForCastle(castleId);
		for (int cr : cropsIds)
		{
			crops.add(new CropProcure(cr));
		}
		return crops;
	}

	public boolean isUnderMaintenance()
	{
		return _underMaintenance;
	}

	public void setUnderMaintenance(boolean mode)
	{
		_underMaintenance = mode;
	}

	public boolean isDisabled()
	{
		return _disabled;
	}

	public void setDisabled(boolean mode)
	{
		_disabled = mode;
	}

	public SeedProduction getNewSeedProduction(int id, int amount, int price, int sales)
	{
		return new SeedProduction(id, amount, price, sales);
	}

	public CropProcure getNewCropProcure(int id, int amount, int type, int price, int buy)
	{
		return new CropProcure(id, amount, type, buy, price);
	}

	public void save()
	{
		for (Castle c : CastleManager.getInstance().getCastles())
		{
			c.saveSeedData();
			c.saveCropData();
		}
	}
}
