/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2dot.gameserver.network.clientpackets;

import com.l2dot.gameserver.model.L2ItemInstance;
import com.l2dot.gameserver.model.L2World;
import com.l2dot.gameserver.model.actor.instance.L2PcInstance;
import com.l2dot.gameserver.network.SystemMessageId;
import com.l2dot.gameserver.network.serverpackets.ExConfirmVariationItem;
import com.l2dot.gameserver.network.serverpackets.SystemMessage;
import com.l2dot.gameserver.templates.L2Item;

/**
 * Format:(ch) d
 * @author  -Wooden-
 */
public final class RequestConfirmTargetItem extends L2GameClientPacket
{
	private static final String _C__D0_29_REQUESTCONFIRMTARGETITEM = "[C] D0:29 RequestConfirmTargetItem";
	private int _itemObjId;

	/**
	 * @param buf
	 * @param client
	 */
	@Override
	protected void readImpl()
	{
		_itemObjId = readD();
	}

	/**
	 * @see com.l2dot.gameserver.clientpackets.ClientBasePacket#runImpl()
	 */
	@Override
	protected void runImpl()
	{
		L2PcInstance activeChar = getClient().getActiveChar();
		L2ItemInstance item = (L2ItemInstance)L2World.getInstance().findObject(_itemObjId);

		if (item == null) return;

		if (activeChar.getLevel() < 46)
		{
			activeChar.sendMessage("You have to be level 46 in order to augment an item");
			return;
		}

		// check if the item is augmentable
		int itemGrade = item.getItem().getItemGrade();
		int itemType = item.getItem().getType2();

		if (item.isAugmented())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.ONCE_AN_ITEM_IS_AUGMENTED_IT_CANNOT_BE_AUGMENTED_AGAIN));
			return;
		}
		//TODO: can do better? : currently: using isdestroyable() as a check for hero / cursed weapons
		else if (itemGrade < L2Item.CRYSTAL_C || itemType != L2Item.TYPE2_WEAPON || !item.isDestroyable() ||
				item.isShadowItem())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_IS_NOT_A_SUITABLE_ITEM));
			return;
		}

		// check if the player can augment
		if (activeChar.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_NONE)
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION));
			return;
		}
		if (activeChar.isDead())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD));
			return;
		}
		if (activeChar.isParalyzed())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED));
			return;
		}
		if (activeChar.isFishing())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING));
			return;
		}
		if (activeChar.isSitting())
		{
			activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN));
			return;
		}

		activeChar.sendPacket(new ExConfirmVariationItem(_itemObjId));
		activeChar.sendPacket(new SystemMessage(SystemMessageId.SELECT_THE_CATALYST_FOR_AUGMENTATION));
	}

	/**
	 * @see com.l2dot.gameserver.BasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _C__D0_29_REQUESTCONFIRMTARGETITEM;
	}

}
