/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2dot.gameserver.network.serverpackets;

import com.l2dot.gameserver.model.L2ItemInstance;
import com.l2dot.gameserver.model.actor.instance.L2PcInstance;
import com.l2dot.gameserver.templates.L2Item;
import com.l2dot.gameserver.templates.L2Weapon;

/**
 * Sdh(h dddhh [dhhh] d)
 * Sdh ddddd ddddd ddddd ddddd
 * @version $Revision: 1.1.2.1.2.5 $ $Date: 2007/11/26 16:10:05 $
 */
public class GMViewWarehouseWithdrawList extends L2GameServerPacket
{
	private static final String _S__95_GMViewWarehouseWithdrawList = "[S] 95 GMViewWarehouseWithdrawList";
	private L2ItemInstance[] _items;
	private String _playerName;
	private L2PcInstance _activeChar;
	private int _money;

	public GMViewWarehouseWithdrawList(L2PcInstance cha)
	{
		_activeChar  = cha;
		_items = _activeChar.getWarehouse().getItems();
		_playerName = _activeChar.getName();
		_money = _activeChar.getAdena();
	}

	@Override
	protected final void writeImpl()
	{
		writeC(0x95);
		writeS(_playerName);
		writeD(_money);
		writeH(_items.length);

		for (L2ItemInstance item : _items)
		{
			writeH(item.getItem().getType1());

			writeD(item.getObjectId());
			writeD(item.getItemId());
			writeD(item.getCount());
			writeH(item.getItem().getType2());
			writeH(item.getCustomType1());

			switch (item.getItem().getType2())
			{
				case L2Item.TYPE2_WEAPON:
				{
					writeD(item.getItem().getBodyPart());
					writeH(item.getEnchantLevel());
					writeH(((L2Weapon)item.getItem()).getSoulShotCount());
					writeH(((L2Weapon)item.getItem()).getSpiritShotCount());
					break;
				}

				case L2Item.TYPE2_SHIELD_ARMOR: 
				case L2Item.TYPE2_ACCESSORY:
				case L2Item.TYPE2_PET_WOLF:
				case L2Item.TYPE2_PET_HATCHLING:
				case L2Item.TYPE2_PET_STRIDER:
				case L2Item.TYPE2_PET_BABY:
				{
					writeD(item.getItem().getBodyPart());
					writeH(item.getEnchantLevel());
					writeH(0x00);
					writeH(0x00);
					break;
				}
			}

			writeD(item.getObjectId());

			switch (item.getItem().getType2())
			{
				case L2Item.TYPE2_WEAPON:
				{
					if (item.isAugmented())
					{
						writeD(0x0000FFFF & item.getAugmentation().getAugmentationId());
						writeD(item.getAugmentation().getAugmentationId() >> 16);
					}
					else
					{
						writeD(0);
						writeD(0);
					}

					break;
				}

				case L2Item.TYPE2_SHIELD_ARMOR: 
				case L2Item.TYPE2_ACCESSORY:
				case L2Item.TYPE2_PET_WOLF:
				case L2Item.TYPE2_PET_HATCHLING:
				case L2Item.TYPE2_PET_STRIDER:
				case L2Item.TYPE2_PET_BABY:
				{
					writeD(0);
					writeD(0);
				}
			}
		}
	}

	@Override
	public String getType()
	{
		return _S__95_GMViewWarehouseWithdrawList;
	}
}
