/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2dot.gameserver.network.clientpackets;

import com.l2dot.gameserver.instancemanager.CastleManager;
import com.l2dot.gameserver.model.actor.instance.L2PcInstance;
import com.l2dot.gameserver.model.entity.Castle;
import com.l2dot.gameserver.network.SystemMessageId;
import com.l2dot.gameserver.network.serverpackets.SystemMessage;

/**
 *
 * @author KenM
 */
public final class RequestJoinSiege extends L2GameClientPacket
{
    private static final String _C__A4_RequestJoinSiege = "[C] a4 RequestJoinSiege";
    //private static Logger _log = Logger.getLogger(RequestJoinSiege.class.getName());

    private int _castleId;
    private int _isAttacker;
    private int _isJoining;

    @Override
	protected void readImpl()
    {
        _castleId = readD();
        _isAttacker = readD();
        _isJoining = readD();
    }

    @Override
	protected void runImpl()
    {
        L2PcInstance activeChar = getClient().getActiveChar();
        if(activeChar == null) return;
        if (!activeChar.isClanLeader()) return;

        Castle castle = CastleManager.getInstance().getCastleById(_castleId);
        if (castle == null) return;

        if (_isJoining == 1)
        {
        	if (System.currentTimeMillis() < activeChar.getClan().getDissolvingExpiryTime())
        	{
        		activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS));
        		return;
        	}
            if (_isAttacker == 1)
                castle.getSiege().registerAttacker(activeChar);
            else
                castle.getSiege().registerDefender(activeChar);
        }
        else
            castle.getSiege().removeSiegeClan(activeChar);

        castle.getSiege().listRegisterClan(activeChar);
    }


    @Override
	public String getType()
    {
        return _C__A4_RequestJoinSiege;
    }
}
