/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2dot.gameserver.model;

import com.l2dot.Config;
import com.l2dot.gameserver.model.L2ItemInstance.ItemLocation;
import com.l2dot.gameserver.model.actor.instance.L2PcInstance;

public final class ClanWarehouse extends Warehouse
{
	//private static final Logger _log = Logger.getLogger(PcWarehouse.class.getName());

	private L2Clan _clan;

	public ClanWarehouse(L2Clan clan)
	{
		_clan = clan;
	}

	@Override
	public int getOwnerId() { return _clan.getClanId(); }
	@Override
	public L2PcInstance getOwner() { return _clan.getLeader().getPlayerInstance(); }
	@Override
	public ItemLocation getBaseLocation() { return ItemLocation.CLANWH; }
	public String getLocationId() { return "0"; }
    public int getLocationId(boolean dummy) { return 0; }
    public void setLocationId(L2PcInstance dummy) { }
	@Override
	public boolean validateCapacity(int slots)
	{
		return (_items.size() + slots <= Config.WAREHOUSE_SLOTS_CLAN);
	}
}