/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.edelvez.gameserver.network.serverpackets;

import java.util.List;
import java.util.logging.Logger;

import javolution.util.FastList;
import com.edelvez.Config;
import com.edelvez.gameserver.model.ItemInfo;
import com.edelvez.gameserver.model.L2ItemInstance;

/**
 * 37 // Packet Identifier <BR>
 * 01 00 // Number of ItemInfo Trame of the Packet <BR>
 * <BR>
 * 03 00 // Update type : 01-add, 02-modify, 03-remove <BR>
 * 04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena <BR>
 * c6 37 50 40 // ObjectId <BR>
 * cd 09 00 00 // ItemId <BR>
 * 05 00 00 00 // Quantity <BR>
 * 05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item <BR>
 * 00 00 // Filler (always 0) <BR>
 * 00 00 // Equipped : 00-No, 01-yes <BR>
 * 00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand <BR>
 * 00 00 // Enchant level (pet level shown in control item) <BR>
 * 00 00 // Pet name exists or not shown in control item <BR>
 * <BR>
 * <BR>
 * format h (hh dddhhhh hh) revision 377 <BR>
 * format h (hh dddhhhd hh) revision 415 <BR>
 * <BR>
 *
 * @version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $ Rebuild 23.2.2006 by Advi
 */
public class InventoryUpdate extends L2GameServerPacket
{
	private static Logger _log = Logger.getLogger(InventoryUpdate.class.getName());
	private static final String _S__37_INVENTORYUPDATE = "[S] 27 InventoryUpdate";
	private List<ItemInfo> _items;

	public InventoryUpdate()
	{
		_items = new FastList<ItemInfo>();
		if (Config.DEBUG)
		{
			showDebug();
		}
	}

	/**
	 * @param items
	 */
	public InventoryUpdate(List<ItemInfo> items)
	{
		_items = items;
		if (Config.DEBUG)
		{
			showDebug();
		}
	}

	public void addItem(L2ItemInstance item)
	{
		if (item != null) {
			_items.add(new ItemInfo(item));
		}
	}

	public void addNewItem(L2ItemInstance item)
	{
		if (item != null) {
			_items.add(new ItemInfo(item, 1));
		}
	}

	public void addModifiedItem(L2ItemInstance item)
	{
		if (item != null) {
			_items.add(new ItemInfo(item, 2));
		}
	}

	public void addRemovedItem(L2ItemInstance item)
	{
		if (item != null) {
			_items.add(new ItemInfo(item, 3));
		}
	}

	public void addItems(List<L2ItemInstance> items)
	{
		if (items != null) {
			for (L2ItemInstance item : items) {
				if (item != null) {
					_items.add(new ItemInfo(item));
				}
			}
		}
	}

	private void showDebug()
	{
		for (ItemInfo item : _items)
		{
			_log.fine("oid:" + Integer.toHexString(item.getObjectId()) + " item:" + item.getItem().getName() + " last change:" + item.getChange());
		}
	}

	@Override
	protected final void writeImpl()
	{
		writeC(0x27);
		int count = _items.size();
		writeH(count);
		for (ItemInfo item : _items)
		{
			writeH(item.getChange()); // Update type : 01-add, 02-modify,
			// 03-remove
			writeH(item.getItem().getType1()); // Item Type 1 :
			// 00-weapon/ring/earring/necklace,
			// 01-armor/shield,
			// 04-item/questitem/adena
			writeD(item.getObjectId()); // ObjectId
			writeD(item.getItem().getItemId()); // ItemId
			writeD(item.getCount()); // Quantity
			writeH(item.getItem().getType2()); // Item Type 2 : 00-weapon,
			// 01-shield/armor,
			// 02-ring/earring/necklace,
			// 03-questitem, 04-adena,
			// 05-item
			writeH(item.getCustomType1()); // Filler (always 0)
			writeH(item.getEquipped()); // Equipped : 00-No, 01-yes
			writeD(item.getItem().getBodyPart()); // Slot : 0006-lr.ear,
			// 0008-neck,
			// 0030-lr.finger,
			// 0040-head, 0100-l.hand,
			// 0200-gloves, 0400-chest,
			// 0800-pants, 1000-feet,
			// 4000-r.hand, 8000-r.hand
			writeH(item.getEnchant()); // Enchant level (pet level shown in
			// control item)
			writeH(item.getCustomType2()); // Pet name exists or not shown
			// in
			// control item
			writeD(item.getAugemtationBoni());
			writeD(item.getMana());
		}
	}

	/*
	 * (non-Javadoc)
	 * @see com.edelvez.gameserver.network.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__37_INVENTORYUPDATE;
	}
}
