/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.edelvez.gameserver.network.serverpackets;

import java.util.Vector;

/**
 * 01 // Packet Identifier <BR>
 * c6 37 50 40 // ObjectId <BR>
 * <BR>
 * 01 00 // Number of Attribute Trame of the Packet <BR>
 * <BR>
 * c6 37 50 40 // Attribute Identifier : 01-Level, 02-Experience, 03-STR, 04-DEX, 05-CON, 06-INT, 07-WIT, 08-MEN, 09-Current HP, 0a, Max HP...<BR>
 * cd 09 00 00 // Attribute Value <BR>
 * format d d(dd)
 *
 * @version $Revision: 1.3.2.1.2.5 $ $Date: 2005/03/27 15:29:39 $
 */
public class StatusUpdate extends L2GameServerPacket
{
	private static final String _S__1A_STATUSUPDATE = "[S] 0e StatusUpdate";
	public static final int LEVEL = 0x01;
	public static final int EXP = 0x02;
	public static final int STR = 0x03;
	public static final int DEX = 0x04;
	public static final int CON = 0x05;
	public static final int INT = 0x06;
	public static final int WIT = 0x07;
	public static final int MEN = 0x08;
	public static final int CUR_HP = 0x09;
	public static final int MAX_HP = 0x0a;
	public static final int CUR_MP = 0x0b;
	public static final int MAX_MP = 0x0c;
	public static final int SP = 0x0d;
	public static final int CUR_LOAD = 0x0e;
	public static final int MAX_LOAD = 0x0f;
	public static final int P_ATK = 0x11;
	public static final int ATK_SPD = 0x12;
	public static final int P_DEF = 0x13;
	public static final int EVASION = 0x14;
	public static final int ACCURACY = 0x15;
	public static final int CRITICAL = 0x16;
	public static final int M_ATK = 0x17;
	public static final int CAST_SPD = 0x18;
	public static final int M_DEF = 0x19;
	public static final int PVP_FLAG = 0x1a;
	public static final int KARMA = 0x1b;
	public static final int CUR_CP = 0x21;
	public static final int MAX_CP = 0x22;
	private int _objectId;
	private Vector<Attribute> _attributes;

	class Attribute
	{
		/**
		 * id values 09 - current health 0a - max health 0b - current mana 0c - max mana
		 */
		public int id;
		public int value;

		Attribute(int pId, int pValue)
		{
			id = pId;
			value = pValue;
		}
	}

	public StatusUpdate(int objectId)
	{
		_attributes = new Vector<Attribute>();
		_objectId = objectId;
	}

	public void addAttribute(int id, int level)
	{
		_attributes.add(new Attribute(id, level));
	}

	@Override
	protected final void writeImpl()
	{
		writeC(0x0e);
		writeD(_objectId);
		writeD(_attributes.size());
		for (int i = 0; i < _attributes.size(); i++)
		{
			Attribute temp = _attributes.get(i);
			writeD(temp.id);
			writeD(temp.value);
		}
	}

	/*
	 * (non-Javadoc)
	 * @see com.edelvez.gameserver.network.serverpackets.ServerBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _S__1A_STATUSUPDATE;
	}
}
