/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.edelvez.gameserver.network.gameserverpackets;

import java.io.IOException;

public class AuthRequest extends GameServerBasePacket
{
	/**
	 * Format: cccSddb c desired ID c accept alternative ID c reserve Host s ExternalHostName s InetranlHostName d max players d hexid size b hexid
	 *
	 * @param id
	 * @param acceptAlternate
	 * @param hexid
	 * @param externalHost
	 * @param internalHost
	 * @param reserveHost
	 * @param maxplayer
	 */
	public AuthRequest(int id, boolean acceptAlternate, byte[] hexid, String externalHost, String internalHost, int port, boolean reserveHost, int maxplayer)
	{
		writeC(0x01);
		writeC(id);
		writeC(acceptAlternate ? 0x01 : 0x00);
		writeC(reserveHost ? 0x01 : 0x00);
		writeS(externalHost);
		writeS(internalHost);
		writeH(port);
		writeD(maxplayer);
		writeD(hexid.length);
		writeB(hexid);
	}

	/*
	 * (non-Javadoc)
	 * @see com.edelvez.gameserver.network.gameserverpackets.GameServerBasePacket#getContent()
	 */
	@Override
	public byte[] getContent() throws IOException
	{
		return getBytes();
	}
}