/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ExAutoSoulShot;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

public final class RequestAutoSoulShot extends L2GameClientPacket
{
	private static Logger _log = Logger.getLogger(RequestAutoSoulShot.class.getName());

	// format  cd
	private int _itemId;
	private int _type; // 1 = on : 0 = off;

	@Override
	protected void readImpl()
	{
		_itemId = readD();
		_type = readD();
	}

	@Override
	protected void runImpl()
	{
		L2PcInstance activeChar = getClient().getActiveChar();

		if(activeChar == null)
			return;

		if(activeChar.getPrivateStoreType() == 0 && activeChar.getActiveRequester() == null && !activeChar.isDead())
		{
			if(Config.DEBUG)
			{
				_log.fine("AutoSoulShot:" + _itemId);
			}

			L2ItemInstance item = activeChar.getInventory().getItemByItemId(_itemId);

			if(item != null)
			{
				if(_type == 1)
				{
					
					//Fishingshots are not automatic on retail
					if(_itemId < 6535 || _itemId > 6540)
					{
						activeChar.addAutoSoulShot(_itemId);
						
						// Attempt to charge first shot on activation
						if(_itemId == 6645 || _itemId == 6646 || _itemId == 6647)
						{
							//activeChar.addAutoSoulShot(_itemId);
							//ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
							//activeChar.sendPacket(atk);

							//start the auto soulshot use
							SystemMessage sm = new SystemMessage(SystemMessageId.USE_OF_S1_WILL_BE_AUTO);
							sm.addString(item.getItemName());
							activeChar.sendPacket(sm);

							activeChar.rechargeAutoSoulShot(true, true, true);
						}
						else
						{
							if(activeChar.getActiveWeaponItem() != activeChar.getFistsWeaponItem() && item.getItem().getCrystalType() == activeChar.getActiveWeaponItem().getCrystalType())
							{
								if(_itemId >= 3947 && _itemId <= 3952 && activeChar.isInOlympiadMode())
								{
									SystemMessage sm = new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
									sm.addString(item.getItemName());
									activeChar.sendPacket(sm);
								}
								else
								{
									//activeChar.addAutoSoulShot(_itemId);
									
									// start the auto soulshot use
									SystemMessage sm = new SystemMessage(SystemMessageId.USE_OF_S1_WILL_BE_AUTO);
									sm.addString(item.getItemName());
									activeChar.sendPacket(sm);

								}
								
							}
							else
							{
								if(_itemId >= 2509 && _itemId <= 2514 || _itemId >= 3947 && _itemId <= 3952 || _itemId == 5790)
								{
									activeChar.sendPacket(new SystemMessage(SystemMessageId.SPIRITSHOTS_GRADE_MISMATCH));
								}
								else
								{
									activeChar.sendPacket(new SystemMessage(SystemMessageId.SOULSHOTS_GRADE_MISMATCH));
								}
							}
							
							activeChar.rechargeAutoSoulShot(true, true, false);
							
						}
					}
					
				}
				else if(_type == 0)
				{
					activeChar.removeAutoSoulShot(_itemId);
					//ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
					//activeChar.sendPacket(atk);

					//cancel the auto soulshot use
					SystemMessage sm = new SystemMessage(SystemMessageId.AUTO_USE_OF_S1_CANCELLED);
					sm.addString(item.getItemName());
					activeChar.sendPacket(sm);
				}
				
				ExAutoSoulShot atk = new ExAutoSoulShot(_itemId, _type);
				activeChar.sendPacket(atk);
			}
		}
	}

	@Override
	public String getType()
	{
		return "[C] CF RequestAutoSoulShot";
	}
}
