/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.model.zone.type;

import javolution.util.FastList;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.csv.MapRegionTable;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SiegeSummonInstance;
import com.l2jfrozen.gameserver.model.entity.siege.Castle;
import com.l2jfrozen.gameserver.model.zone.L2ZoneType;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
 * A castle zone
 * 
 * @author durgus
 */
public class L2CastleZone extends L2ZoneType
{
	private int _castleId;
	private Castle _castle;
	private int[] _spawnLoc;

	public L2CastleZone(int id)
	{
		super(id);

		_spawnLoc = new int[3];
	}

	@Override
	public void setParameter(String name, String value)
	{
		if(name.equals("castleId"))
		{
			_castleId = Integer.parseInt(value);

			// Register self to the correct castle
			_castle = CastleManager.getInstance().getCastleById(_castleId);
			_castle.setZone(this);
		}
		else if(name.equals("spawnX"))
		{
			_spawnLoc[0] = Integer.parseInt(value);
		}
		else if(name.equals("spawnY"))
		{
			_spawnLoc[1] = Integer.parseInt(value);
		}
		else if(name.equals("spawnZ"))
		{
			_spawnLoc[2] = Integer.parseInt(value);
		}
		else
		{
			super.setParameter(name, value);
		}
	}

	@Override
	protected void onEnter(L2Character character)
	{
		if(_castle.getSiege().getIsInProgress())
		{
			character.setInsideZone(L2Character.ZONE_PVP, true);
			character.setInsideZone(L2Character.ZONE_SIEGE, true);

			if(character instanceof L2PcInstance)
			{
				((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.ENTERED_COMBAT_ZONE));
			}
		}
	}

	@Override
	protected void onExit(L2Character character)
	{
		if(_castle.getSiege().getIsInProgress())
		{
			character.setInsideZone(L2Character.ZONE_PVP, false);
			character.setInsideZone(L2Character.ZONE_SIEGE, false);

			if(character instanceof L2PcInstance)
			{
				((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));

				// Set pvp flag
				if(((L2PcInstance) character).getPvpFlag() == 0)
				{
					((L2PcInstance) character).startPvPFlag();
				}
			}
		}
		if(character instanceof L2SiegeSummonInstance)
		{
			((L2SiegeSummonInstance) character).unSummon(((L2SiegeSummonInstance) character).getOwner());
		}
	}

	@Override
	protected void onDieInside(L2Character character)
	{}

	@Override
	protected void onReviveInside(L2Character character)
	{}

	public void updateZoneStatusForCharactersInside()
	{
		if(_castle.getSiege().getIsInProgress())
		{
			for(L2Character character : _characterList.values())
			{
				try
				{
					onEnter(character);
				}
				catch(NullPointerException e)
				{
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e.printStackTrace();
				}
			}
		}
		else
		{
			for(L2Character character : _characterList.values())
			{
				try
				{
					character.setInsideZone(L2Character.ZONE_PVP, false);
					character.setInsideZone(L2Character.ZONE_SIEGE, false);

					if(character instanceof L2PcInstance)
					{
						((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));
					}

					if(character instanceof L2SiegeSummonInstance)
					{
						((L2SiegeSummonInstance) character).unSummon(((L2SiegeSummonInstance) character).getOwner());
					}
				}
				catch(NullPointerException e)
				{
					if(Config.ENABLE_ALL_EXCEPTIONS)
						e.printStackTrace();
				}
			}
		}
	}

	/**
	 * Removes all foreigners from the castle
	 * 
	 * @param owningClanId
	 */
	public void banishForeigners(int owningClanId)
	{
		for(L2Character temp : _characterList.values())
		{
			if(!(temp instanceof L2PcInstance))
			{
				continue;
			}

			if(((L2PcInstance) temp).getClanId() == owningClanId)
			{
				continue;
			}

			((L2PcInstance) temp).teleToLocation(MapRegionTable.TeleportWhereType.Town);
		}
	}

	/**
	 * Sends a message to all players in this zone
	 * 
	 * @param message
	 */
	public void announceToPlayers(String message)
	{
		for(L2Character temp : _characterList.values())
		{
			if(temp instanceof L2PcInstance)
			{
				((L2PcInstance) temp).sendMessage(message);
			}
		}
	}

	/**
	 * Returns all players within this zone
	 * 
	 * @return
	 */
	public FastList<L2PcInstance> getAllPlayers()
	{
		FastList<L2PcInstance> players = new FastList<L2PcInstance>();

		for(L2Character temp : _characterList.values())
		{
			if(temp instanceof L2PcInstance)
			{
				players.add((L2PcInstance) temp);
			}
		}

		return players;
	}

	/**
	 * Get the castles defender spawn
	 * 
	 * @return
	 */
	public int[] getSpawn()
	{
		return _spawnLoc;
	}

	/**
	 * @return
	 */
	
	public boolean isSiegeActive()
	{
		if(_castle!=null){
			return _castle.isSiegeInProgress();
		}
		
		return false;
	}
}
