/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.network.serverpackets;

import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.position.L2CharPosition;

/**
 * @author Maktakien
 */
public class MoveToLocationInVehicle extends L2GameServerPacket
{
	private int _charObjId;
	private int _boatId;
	private L2CharPosition _destination;
	private L2CharPosition _origin;

	/**
	 * @param actor
	 * @param destination
	 * @param origin
	 */
	public MoveToLocationInVehicle(L2Character actor, L2CharPosition destination, L2CharPosition origin)
	{
		if(!(actor instanceof L2PcInstance))
			return;

		L2PcInstance player = (L2PcInstance) actor;

		if(player.getBoat() == null)
			return;

		_charObjId = player.getObjectId();
		_boatId = player.getBoat().getObjectId();
		_destination = destination;
		_origin = origin;
		/*	_pci.sendMessage("_destination : x " + x +" y " + y + " z " + z);
			_pci.sendMessage("_boat : x " + _pci.getBoat().getX() +" y " + _pci.getBoat().getY() + " z " + _pci.getBoat().getZ());
			_pci.sendMessage("-----------");*/
	}

	/* (non-Javadoc)
	 * @see com.l2jfrozen.gameserver.serverpackets.ServerBasePacket#writeImpl()
	 */
	@Override
	protected void writeImpl()
	{
		writeC(0x71);
		writeD(_charObjId);
		writeD(_boatId);
		writeD(_destination.x);
		writeD(_destination.y);
		writeD(_destination.z);
		writeD(_origin.x);
		writeD(_origin.y);
		writeD(_origin.z);
	}

	/* (non-Javadoc)
	 * @see com.l2jfrozen.gameserver.BasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return "[S] 71 MoveToLocationInVehicle";
	}

}
