#Made by Emperorc
import sys
from com.l2jfrozen.gameserver.datatables.sql import SpawnTable
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jfrozen.gameserver.network.serverpackets import CreatureSay

qn = "616_MagicalPowerOfFirePart2"

#NPC
Udan = 31379
Alter = 31558


#MOBS
Varka_Mobs = [ 21350, 21351, 21353, 21354, 21355, 21357, 21358, 21360, 21361, \
21362, 21369, 21370, 21364, 21365, 21366, 21368, 21371, 21372, 21373, 21374, 21375 ]
Nastron = 25306

#ITEMS
Totem2 = 7243
Fire_Heart = 7244

def FindTemplate (npcId) :
    for spawn in SpawnTable.getInstance().getSpawnTable().values():
        if spawn.getNpcid() == npcId:
            npcinstance=spawn.getLastSpawn()
            break
    return npcinstance

def AutoChat(npc,text) :
    chars = npc.getKnownList().getKnownPlayers().values().toArray()
    if chars != None:
       for pc in chars :
          sm = CreatureSay(npc.getObjectId(), 0, npc.getName(), text)
          pc.sendPacket(sm)

class Quest (JQuest) :

 def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 def onAdvEvent (self, event, npc, player) :
   st = player.getQuestState(qn)
   if not st: return
   cond = st.getInt("cond")
   id = st.getInt("id")
   Green_Totem = st.getQuestItemsCount(Totem2)
   Heart = st.getQuestItemsCount(Fire_Heart)
   htmltext = event
   if event == "31379-04.htm" :
       if st.getPlayer().getLevel() >= 75 and st.getPlayer().getAllianceWithVarkaKetra() <= -2 :
           if Green_Totem :
                st.set("cond","1")
                st.set("id","1")
                st.setState(STARTED)
                st.playSound("ItemSound.quest_accept")
                htmltext = "31379-04.htm"
           else :
                htmltext = "31379-02.htm"
                st.exitQuest(1)
       else :
           htmltext = "31379-03.htm"
           st.exitQuest(1)
   elif event == "31379-08.htm" :
       if Heart:
           htmltext = "31379-08.htm"
           st.takeItems(Fire_Heart,-1)
           st.addExpAndSp(10000,0)
           st.unset("id")
           st.unset("cond")
           st.playSound("ItemSound.quest_finish")
           st.exitQuest(1)
       else :
           htmltext = "31379-09.htm"

   elif event == "31558-02.htm" :
       if Green_Totem :
           htmletext = "31558-02.htm"   #TODO add lights from above
           spawnedNpc = st.addSpawn(Nastron,142528,-82528,-6496)
           st.takeItems(Totem2,1)
           st.set("id","2")
           npc.setBusy(True)
           st.set("cond","2")
           st.startQuestTimer("Soul of Fire Nastron has despawned",1200000,spawnedNpc)
           AutoChat(spawnedNpc,"Hey! I'll kick your aarse!")#this is only a temp message until we find out what it actually is! string = 61050
       else :
           htmltext = "31558-04.htm"
   elif event == "Soul of Fire Nastron has despawned" :
       npc.reduceCurrentHp(9999999,npc)
       st.unset("id")
       st.unset("cond")
       FindTemplate(Alter).setBusy(False)
       st.exitQuest(1)
       AutoChat(npc,"May the gods forever condemn you! Udan Mardui, your power weakens!") #this is only a temp message until we find out what it actually is! string = 61051
   return htmltext

 def onTalk (self, npc, player):
    st = player.getQuestState(qn)
    htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
    if st :
        npcId = npc.getNpcId()
        cond = st.getInt("cond")
        id = st.getInt("id")
        Green_Totem = st.getQuestItemsCount(Totem2)
        Heart = st.getQuestItemsCount(Fire_Heart)
        if npcId == Udan :
            if st.getState()== CREATED :
                htmltext = "31379-01.htm"
            elif id == 1 or id == 2 :
                htmltext = "31379-05.htm"
            elif id == 3:
                if Heart :
                    htmltext = "31379-06.htm"
                else :
                    htmltext = "31379-07.htm"
        elif npcId == Alter :
           if npc.isBusy() :
               htmltext = "31558-03.htm"
           else :
            if id == 1 :
                htmltext = "31558-01.htm"
            elif id == 2 or id == 3 :
                htmltext = "31558-05.htm"
    return htmltext

 def onKill(self,npc,player,isPet):
   npcId = npc.getNpcId()
   if npcId == Nastron :
      FindTemplate(Alter).setBusy(False)
      party = player.getParty()
      if party :
         for partyMember in party.getPartyMembers().toArray() :
             pst = partyMember.getQuestState(qn)
             if pst :
                 if pst.getInt("cond") >= 1 :
                    if pst.getInt("cond") == 1 :
                        pst.takeItems(Totem2,1)
                    if pst.getQuestItemsCount(Fire_Heart) < 1 :
                       pst.giveItems(Fire_Heart,1)
                       pst.playSound("ItemSound.quest_middle")
                       pst.set("cond","3")
                       pst.set("id","3")
                    if pst.getQuestTimer("Soul of Fire Nastron has despawned") :
                       pst.getQuestTimer("Soul of Fire Nastron has despawned").cancel()
      else :
         pst = player.getQuestState(qn)
         if pst :
             if pst.getInt("cond") >= 1 :
                if pst.getInt("cond") == 1 :
                    pst.takeItems(Totem2,1)
                if pst.getQuestItemsCount(Fire_Heart) < 1 :
                   pst.giveItems(Fire_Heart,1)
                   pst.playSound("ItemSound.quest_middle")
                   pst.set("cond","3")
                   pst.set("id","3")
                if pst.getQuestTimer("Soul of Fire Nastron has despawned") :
                   pst.getQuestTimer("Soul of Fire Nastron has despawned").cancel()
   elif npcId in Varka_Mobs :
      st = player.getQuestState(qn)
      if st :
          if st.getQuestItemsCount(Fire_Heart) :
             st.takeItems(Fire_Heart,-1)
          st.unset("cond")
          st.unset("id")
          st.exitQuest(1)
   return

QUEST       = Quest(616,qn,"Magical Power of Fire - Part 2")
CREATED     = State('Start', QUEST)
STARTED     = State('Started', QUEST)

QUEST.setInitialState(CREATED)
QUEST.addStartNpc(Udan)

QUEST.addTalkId(Udan)
QUEST.addTalkId(Alter)

QUEST.addKillId(Nastron)
STARTED.addQuestDrop(Nastron,Fire_Heart,1)

for mobId in Varka_Mobs:
    QUEST.addKillId(mobId)