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1-Main Panel Buttons
1-3 Ways to change your target's fate.
Kill: kills target, optionally can take QB value as a radius or player name.
Res: resurrects target, player name or players inside the specified radius.
Open: Assuming your target is a door, it will open by your command.
Close: Assuming your target is a door, it will close by your command.
Recall NPC: Assuming your target is an NPC/Mob, will spawn from now on in your current cords with your facing.
Delete: Assuming your target is an NPC/Mob, it will not spawn again.
Heal: Like //kill or //res, takes target, name or radius and recover its HP/MP/CP to max at once.
Full Food: Useful for bugged pets, allows a pet to restore its food level and to be properly unsummoned.