/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.gameserver.TaskPriority;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2Summon;
import net.sf.l2j.gameserver.model.actor.instance.L2BoatInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2DoorInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2StaticObjectInstance;
import net.sf.l2j.gameserver.network.serverpackets.CharInfo;
import net.sf.l2j.gameserver.network.serverpackets.DoorInfo;
import net.sf.l2j.gameserver.network.serverpackets.DoorStatusUpdate;
import net.sf.l2j.gameserver.network.serverpackets.GetOnVehicle;
import net.sf.l2j.gameserver.network.serverpackets.NpcInfo;
import net.sf.l2j.gameserver.network.serverpackets.PetInfo;
import net.sf.l2j.gameserver.network.serverpackets.PetItemList;
import net.sf.l2j.gameserver.network.serverpackets.RelationChanged;
import net.sf.l2j.gameserver.network.serverpackets.SpawnItem;
import net.sf.l2j.gameserver.network.serverpackets.SpawnItemPoly;
import net.sf.l2j.gameserver.network.serverpackets.StaticObject;
import net.sf.l2j.gameserver.network.serverpackets.UserInfo;
import net.sf.l2j.gameserver.network.serverpackets.VehicleInfo;

public class RequestRecordInfo extends L2GameClientPacket
{
	private static final String _0__CF_REQUEST_RECORD_INFO = "[0] CF RequestRecordInfo";

	/** urgent messages, execute immediatly */
	public TaskPriority getPriority() { return TaskPriority.PR_NORMAL; }

	@Override
	protected void readImpl()
	{
		// trigger
	}

	@SuppressWarnings("cast")
    @Override
	protected void runImpl()
	{
		L2PcInstance _activeChar = getClient().getActiveChar();

		if (_activeChar == null)
			return;

		_activeChar.sendPacket(new UserInfo(_activeChar));

		for (L2Object object : _activeChar.getKnownList().getKnownObjects().values())
		{
			if (object == null)
				continue;

			if (object.getPoly().isMorphed() && object.getPoly().getPolyType().equals("item"))
				_activeChar.sendPacket(new SpawnItemPoly(object));
			else
			{
				if (object instanceof L2ItemInstance)
					_activeChar.sendPacket(new SpawnItem((L2ItemInstance) object));
				else if (object instanceof L2DoorInstance)
				{
					_activeChar.sendPacket(new DoorInfo((L2DoorInstance) object, false));
					_activeChar.sendPacket(new DoorStatusUpdate((L2DoorInstance) object));
				}
				else if (object instanceof L2BoatInstance)
				{
					if(!_activeChar.isInBoat() && object != _activeChar.getBoat())
					{
						_activeChar.sendPacket(new VehicleInfo((L2BoatInstance) object));
						((L2BoatInstance) object).sendVehicleDeparture(_activeChar);
					}
				}
				else if (object instanceof L2StaticObjectInstance)
					_activeChar.sendPacket(new StaticObject((L2StaticObjectInstance) object));
				else if (object instanceof L2NpcInstance)
					_activeChar.sendPacket(new NpcInfo((L2NpcInstance) object, _activeChar));
				else if (object instanceof L2Summon)
				{
					L2Summon summon = (L2Summon) object;

					// Check if the L2PcInstance is the owner of the Pet
					if (_activeChar.equals(summon.getOwner()))
					{
						_activeChar.sendPacket(new PetInfo(summon));

						if (summon instanceof L2PetInstance)
							_activeChar.sendPacket(new PetItemList((L2PetInstance) summon));
					}
					else
						_activeChar.sendPacket(new NpcInfo(summon, _activeChar));

					// The PetInfo packet wipes the PartySpelled (list of active spells' icons).  Re-add them
					summon.updateEffectIcons(true);
				}
	           	else if (object instanceof L2PcInstance)
				{
					L2PcInstance otherPlayer = (L2PcInstance) object;

					if (otherPlayer.isInBoat())
					{
						otherPlayer.getPosition().setWorldPosition(otherPlayer.getBoat().getPosition().getWorldPosition());
						_activeChar.sendPacket(new CharInfo(otherPlayer));
						int relation = otherPlayer.getRelation(_activeChar);
						if (otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != null && otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != relation)
							_activeChar.sendPacket(new RelationChanged(otherPlayer, relation, _activeChar.isAutoAttackable(otherPlayer)));
						_activeChar.sendPacket(new GetOnVehicle(otherPlayer, otherPlayer.getBoat(), otherPlayer.getInBoatPosition().getX(), otherPlayer.getInBoatPosition().getY(), otherPlayer.getInBoatPosition().getZ()));
					}
					else
					{
						_activeChar.sendPacket(new CharInfo(otherPlayer));
						int relation = otherPlayer.getRelation(_activeChar);
						if (otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != null && otherPlayer.getKnownList().getKnownRelations().get(_activeChar.getObjectId()) != relation)
							_activeChar.sendPacket(new RelationChanged(otherPlayer, relation, _activeChar.isAutoAttackable(otherPlayer)));
					}
				}

	           	if (object instanceof L2Character)
				{
					// Update the state of the L2Character object client side by sending Server->Client packet MoveToPawn/CharMoveToLocation and AutoAttackStart to the L2PcInstance
					L2Character obj = (L2Character) object;
					obj.getAI().describeStateToPlayer(_activeChar);
				}
			}
		}
	}

	@Override
	public String getType()
	{
		return _0__CF_REQUEST_RECORD_INFO;
	}
}
