#Made by Kerb
import sys
from net.sf.l2j.gameserver.model.quest import State
from net.sf.l2j.gameserver.model.quest import QuestState
from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest
from net.sf.l2j.gameserver.datatables import SpawnTable
from net.sf.l2j.gameserver.network.serverpackets import CreatureSay
from net.sf.l2j.util import Rnd

qn = "625_TheFinestIngredientsPart2"
#Npcs
JEREMY = 31521
TABLE = 31542
#RaidBoss
BUMPALUMP = 25296
#Items
SAUCE = 7205
FOOD = 7209
MEAT = 7210
#Rewards dye +2str-2con/+2str-2dex/+2con-2str/+2con-2dex/+2dex-2str/+2dex-2con
REWARDS = range (4589,4595)

def FindTemplate (npcId) :
    npcinstance = 0
    for spawn in SpawnTable.getInstance().getSpawnTable().values():
        if spawn :
            if spawn.getNpcid() == npcId:
                npcinstance=spawn.getLastSpawn()
                break
    return npcinstance

def AutoChat(npc,text) :
    chars = npc.getKnownList().getKnownPlayers().values().toArray()
    if chars != None:
       for pc in chars :
          sm = CreatureSay(npc.getObjectId(), 0, npc.getName(), text)
          pc.sendPacket(sm)

class Quest (JQuest) :
 def __init__(self,id,name,descr):
 	JQuest.__init__(self,id,name,descr)
 	self.questItemIds = [FOOD, MEAT]

 def onAdvEvent (self, event, npc, player) :
   if event == "Icicle Emperor Bumbalump has despawned" :
      npc.reduceCurrentHp(9999999,npc)
      FindTemplate(TABLE).setBusy(False)
      AutoChat(npc,"May the gods forever condemn you! Your power weakens!")
      return
   st = player.getQuestState(qn)
   if not st: return
   cond = st.getInt("cond")
   htmltext = event
   if event == "31521-02.htm" :
      if st.getPlayer().getLevel() < 73 : 
         htmltext = "31683-00b.htm"
         st.exitQuest(1)
      else:
         st.set("cond","1")
         st.setState(State.STARTED)
         st.takeItems(SAUCE,1)
         st.giveItems(FOOD,1)
         st.playSound("ItemSound.quest_accept")
   elif event == "31542-02.htm" :
       if st.getQuestItemsCount(FOOD) == 0 :
           htmltext = "31542-04.htm"
       elif npc.isBusy() :
           htmltext = "31542-03.htm"
       else:
           spawnId = st.addSpawn(BUMPALUMP,158240,-121536,-2253)
           st.takeItems(FOOD,1)
           npc.setBusy(True)
           st.set("cond","2")
           self.startQuestTimer("Icicle Emperor Bumbalump has despawned",1200000,spawnId,None)
           AutoChat(spawnId,"I will crush you!")
   elif event == "31521-04.htm" :
      if st.getQuestItemsCount(MEAT) >= 1 :
         st.takeItems(MEAT,1)
         st.giveItems(REWARDS[st.getRandom(len(REWARDS))],5)
         st.exitQuest(1)
         htmletext = "31521-04.htm"
      else:
         htmletext = "31521-05.htm"
         st.exitQuest(1)
   return htmltext

 def onTalk (self,npc,player):
   htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>"
   st = player.getQuestState(qn)
   if st :
     npcId = npc.getNpcId()
     id = st.getState()
     cond = st.getInt("cond")
     if cond == 0 :
       if npcId == JEREMY :
         if st.getQuestItemsCount(SAUCE) >= 1 :
           htmltext = "31521-01.htm"
         else:
           htmltext = "31521-00a.htm"
     elif cond == 1 :
       if npcId == JEREMY :
         htmltext = "31521-02a.htm"
       if npcId == TABLE :
         htmltext = "31542-01.htm"
     elif cond == 2 :
       if npcId == JEREMY :
         htmltext = "31521-03a.htm"
       if npcId == TABLE :
           if npc.isBusy() :
               htmltext = "31542-03.htm"
           else :
               htmltext = "31542-02.htm"
               spawnId = st.addSpawn(BUMPALUMP,158240,-121536,-2253)
               npc.setBusy(True)
               self.startQuestTimer("Icicle Emperor Bumbalump has despawned",1200000,spawnId,None)
               AutoChat(spawnId,"I will crush you!")
     elif cond == 3 :
       if npcId == JEREMY :
         htmltext = "31521-03.htm"
       if npcId == TABLE :
         htmltext = "31542-05.htm"
   return htmltext

 def onKill(self,npc,player,isPet):
    npcId = npc.getNpcId()
    if npcId == BUMPALUMP :
        FindTemplate(TABLE).setBusy(False)
        self.cancelQuestTimer("Icicle Emperor Bumbalump has despawned",npc,None)
        party = player.getParty()
        if party :
            PartyQuestMembers = []
            for player1 in party.getPartyMembers().toArray() :
                st1 = player1.getQuestState(qn)
                if st1 :
                    if st1.getState() == State.STARTED and (st1.getInt("cond") == 1 or st1.getInt("cond") == 2) :
                        PartyQuestMembers.append(st1)
            if len(PartyQuestMembers) == 0 : return
            st = PartyQuestMembers[Rnd.get(len(PartyQuestMembers))]
            if st.getQuestItemsCount(FOOD) > 0 :
                st.takeItems(FOOD,1)
            st.giveItems(MEAT,1)
            st.set("cond","3")
            st.playSound("ItemSound.quest_middle")
        else :
            st = player.getQuestState(qn)
            if not st : return
            if st.getState() == State.STARTED and (st.getInt("cond") == 1 or st.getInt("cond") == 2) :
                if st.getQuestItemsCount(FOOD) > 0 :
                    st.takeItems(FOOD,1)
                st.giveItems(MEAT,1)
                st.set("cond","3")
                st.playSound("ItemSound.quest_middle")
    return

QUEST = Quest(625,qn,"The Finest Ingredients - Part 2")

QUEST.addStartNpc(JEREMY)

QUEST.addTalkId(JEREMY)
QUEST.addTalkId(TABLE)

QUEST.addKillId(BUMPALUMP)