package transformations;

import net.sf.l2j.gameserver.model.L2Transformation;
import net.sf.l2j.gameserver.instancemanager.TransformationManager;

public class Akamanah extends L2Transformation
{
	public Akamanah()
	{
		// TODO: Unhardcode Akamanah and Zariche transformations as much as we can
		// id, colRadius, colHeight
		super(302, 10, 32.73);
	}

	public void onTransform()
	{
		// Set charachter name to transformed name
		getPlayer().getAppearance().setVisibleName("Akamanah");
		getPlayer().getAppearance().setVisibleTitle("");
	}

	public void onUntransform()
	{
		// set character back to true name.
		getPlayer().getAppearance().setVisibleName(null);
		getPlayer().getAppearance().setVisibleTitle(null);
	}

	public static void main(String[] args)
	{
		TransformationManager.getInstance().registerTransformation(new Akamanah());
	}
}
