/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model;

import net.sf.l2j.gameserver.templates.item.L2Henna;

/**
 * This class represents a Non-Player-Character in the world. it can be
 * a monster or a friendly character.
 * it also uses a template to fetch some static values.
 * the templates are hardcoded in the client, so we can rely on them.
 *
 * @version $Revision$ $Date$
 */

public class L2HennaInstance
{
	//private static Logger _log = Logger.getLogger(L2HennaInstance.class.getName());

	private L2Henna _template;
	private int _symbolId;
	private int _itemIdDye;
	private int _price;
	private int _statINT;
	private int _statSTR;
	private int _statCON;
	private int _statMEM;
	private int _statDEX;
	private int _statWIT;
	private int _amountDyeRequire;

	public L2HennaInstance(L2Henna template)
	{
		_template = template;
		_symbolId = _template.symbolId;
		_itemIdDye = _template.dye;
		_amountDyeRequire = _template.amount;
		_price = _template.price;
		_statINT = _template.statINT;
		_statSTR = _template.statSTR;
		_statCON = _template.statCON;
		_statMEM = _template.statMEM;
		_statDEX = _template.statDEX;
		_statWIT = _template.statWIT;
	}

	public String getName(){
		String res = "";
		if (_statINT>0)res = res + "INT +"+_statINT;
		else if (_statSTR>0)res = res + "STR +"+_statSTR;
		else if (_statCON>0)res = res + "CON +"+_statCON;
		else if (_statMEM>0)res = res + "MEN +"+_statMEM;
		else if (_statDEX>0)res = res + "DEX +"+_statDEX;
		else if (_statWIT>0)res = res + "WIT +"+_statWIT;

		if (_statINT<0)res = res + ", INT "+_statINT;
		else if (_statSTR<0)res = res + ", STR "+_statSTR;
		else if (_statCON<0)res = res + ", CON "+_statCON;
		else if (_statMEM<0)res = res + ", MEN "+_statMEM;
		else if (_statDEX<0)res = res + ", DEX "+_statDEX;
		else if (_statWIT<0)res = res + ", WIT "+_statWIT;

		return res;
	}

	public L2Henna getTemplate()
	{
		return _template;
	}


    public int getSymbolId()
    {
        return _symbolId;
    }

	public void setSymbolId(int SymbolId)
	{
		_symbolId = SymbolId;
	}

	public int getItemIdDye()
    {
        return _itemIdDye;
    }

	public void setItemIdDye(int ItemIdDye)
	{
		_itemIdDye = ItemIdDye;
	}


	public int getAmountDyeRequire()
	{
		return _amountDyeRequire;
	}

	public void setAmountDyeRequire(int AmountDyeRequire)
	{
		_amountDyeRequire = AmountDyeRequire;
	}

	public int getPrice()
	{
		return _price;
	}

	public void setPrice(int Price)
	{
		_price = Price;
	}


	public int getStatINT()
	{
		return _statINT;
	}

	public void setStatINT(int StatINT)
	{
		_statINT = StatINT;
	}

	public int getStatSTR()
	{
		return _statSTR;
	}

	public void setStatSTR(int StatSTR)
	{
		_statSTR = StatSTR;
	}

	public int getStatCON()
	{
		return _statCON;
	}

	public void setStatCON(int StatCON)
	{
		_statCON = StatCON;
	}

	public int getStatMEM()
	{
		return _statMEM;
	}

	public void setStatMEM(int StatMEM)
	{
		_statMEM = StatMEM;
	}

	public int getStatDEX()
	{
		return _statDEX;
	}

	public void setStatDEX(int StatDEX)
	{
		_statDEX = StatDEX;
	}

	public int getStatWIT()
	{
		return _statWIT;
	}

	public void setStatWIT(int StatWIT)
	{
		_statWIT = StatWIT;
	}
}
