/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import net.sf.l2j.gameserver.model.entity.ClanHall;
import net.sf.l2j.gameserver.model.entity.ClanHall.ClanHallFunction;
/**
 *
 * @author  Steuf
 */
public class AgitDecoInfo extends L2GameServerPacket
{
    private static final String _S__F7_AGITDECOINFO = "[S] fd AgitDecoInfo";
    private ClanHall _clanHall;
    private ClanHallFunction _function;
    public AgitDecoInfo(ClanHall ClanHall){
        _clanHall = ClanHall;
    }
    /*
     * Packet send, must be confirmed
	 	writeC(0xf7);
		writeD(0); // clanhall id
		writeC(0); // FUNC_RESTORE_HP (Fireplace)
		writeC(0); // FUNC_RESTORE_MP (Carpet)
		writeC(0); // FUNC_RESTORE_MP (Statue)
		writeC(0); // FUNC_RESTORE_EXP (Chandelier)
		writeC(0); // FUNC_TELEPORT (Mirror)
		writeC(0); // Crytal
		writeC(0); // Curtain
		writeC(0); // FUNC_ITEM_CREATE (Magic Curtain)
		writeC(0); // FUNC_SUPPORT
		writeC(0); // FUNC_SUPPORT (Flag)
		writeC(0); // Front Platform
		writeC(0); // FUNC_ITEM_CREATE
		writeD(0);
		writeD(0);
     */
    @Override
    protected final void writeImpl(){
        writeC(0xfd);
        writeD(_clanHall.getId()); // clanhall id
        //FUNC_RESTORE_HP
        _function = _clanHall.getFunction(ClanHall.FUNC_RESTORE_HP);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if((_clanHall.getGrade() == 0 && _function.getLvl() < 220) || (_clanHall.getGrade() == 1 && _function.getLvl() < 160) ||
                (_clanHall.getGrade() == 2 && _function.getLvl() < 260) || (_clanHall.getGrade() == 3 && _function.getLvl() < 300))
            writeC(1);
        else
            writeC(2);
        //FUNC_RESTORE_MP
        _function = _clanHall.getFunction(ClanHall.FUNC_RESTORE_MP);
        if(_function == null || _function.getLvl() == 0){
            writeC(0);
            writeC(0);
        }else if(((_clanHall.getGrade() == 0 || _clanHall.getGrade() == 1) && _function.getLvl() < 25) ||
                (_clanHall.getGrade() == 2 && _function.getLvl() < 30) || (_clanHall.getGrade() == 3 && _function.getLvl() < 40)){
            writeC(1);
            writeC(1);
        }else {
            writeC(2);
            writeC(2);
        }
        //FUNC_RESTORE_EXP
        _function = _clanHall.getFunction(ClanHall.FUNC_RESTORE_EXP);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if((_clanHall.getGrade() == 0 && _function.getLvl() < 25) || (_clanHall.getGrade() == 1 && _function.getLvl() < 30) ||
                (_clanHall.getGrade() == 2 && _function.getLvl() < 40) || (_clanHall.getGrade() == 3 && _function.getLvl() < 50))
            writeC(1);
        else
            writeC(2);
        // FUNC_TELEPORT
        _function = _clanHall.getFunction(ClanHall.FUNC_TELEPORT);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if(_function.getLvl() < 2)
            writeC(1);
        else
            writeC(2);
        writeC(0);
        //CURTAINS
        _function = _clanHall.getFunction(ClanHall.FUNC_DECO_CURTAINS);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if(_function.getLvl() <= 1)
            writeC(1);
        else
            writeC(2);
        //FUNC_ITEM_CREATE
        _function = _clanHall.getFunction(ClanHall.FUNC_ITEM_CREATE);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if((_clanHall.getGrade() == 0 && _function.getLvl() < 2) || _function.getLvl() < 3)
            writeC(1);
        else
            writeC(2);
        // FUNC_SUPPORT
        _function = _clanHall.getFunction(ClanHall.FUNC_SUPPORT);
        if(_function == null || _function.getLvl() == 0){
            writeC(0);
            writeC(0);
        }else if((_clanHall.getGrade() == 0 && _function.getLvl() < 2) || (_clanHall.getGrade() == 1 && _function.getLvl() < 4) ||
                (_clanHall.getGrade() == 2 && _function.getLvl() < 5) || (_clanHall.getGrade() == 3 && _function.getLvl() < 8)){
            writeC(1);
            writeC(1);
        }else{
            writeC(2);
            writeC(2);
        }
        //Front Plateform
        _function = _clanHall.getFunction(ClanHall.FUNC_DECO_FRONTPLATEFORM);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if(_function.getLvl() <= 1)
            writeC(1);
        else
            writeC(2);
        //FUNC_ITEM_CREATE
        _function = _clanHall.getFunction(ClanHall.FUNC_ITEM_CREATE);
        if(_function == null || _function.getLvl() == 0)
            writeC(0);
        else if((_clanHall.getGrade() == 0 && _function.getLvl() < 2) || _function.getLvl() < 3)
            writeC(1);
        else
            writeC(2);
        writeD(0);
        writeD(0);
    }
    @Override
    public String getType()
    {
        return _S__F7_AGITDECOINFO;
    }
}
