/*
 * This program is free software: you can redistribute it and/or modify it under the terms of the
 * GNU General Public License as published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
 * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License along with this program. If
 * not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.idfactory;

import gnu.trove.TIntArrayList;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.sql.Statement;
import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.L2DatabaseFactory;

/**
 * This class ...
 * 
 * @version $Revision: 1.3.2.1.2.7 $ $Date: 2005/04/11 10:06:12 $
 */
public abstract class IdFactory
{
	private static Logger _log = Logger.getLogger(IdFactory.class.getName());
	
	protected static final String[] ID_UPDATES = {
	        "UPDATE items                 SET owner_id = ?    WHERE owner_id = ?",
	        "UPDATE items                 SET object_id = ?   WHERE object_id = ?",
	        "UPDATE character_quests      SET charId = ?     WHERE charId = ?",
	        "UPDATE character_friends     SET charId = ?     WHERE charId = ?",
	        "UPDATE character_friends     SET friendId = ?   WHERE friendId = ?",
	        "UPDATE character_hennas      SET charId = ? WHERE charId = ?",
	        "UPDATE character_recipebook  SET charId = ? WHERE charId = ?",
	        "UPDATE character_shortcuts   SET charId = ? WHERE charId = ?",
	        "UPDATE character_shortcuts   SET shortcut_id = ? WHERE shortcut_id = ? AND type = 1", // items
	        "UPDATE character_macroses    SET charId = ? WHERE charId = ?",
	        "UPDATE character_skills      SET charId = ? WHERE charId = ?",
	        "UPDATE character_skills_save SET charId = ? WHERE charId = ?",
	        "UPDATE character_subclasses  SET charId = ? WHERE charId = ?",
	        "UPDATE characters            SET charId = ? WHERE charId = ?",
	        "UPDATE characters            SET clanid = ?      WHERE clanid = ?",
	        "UPDATE clan_data             SET clan_id = ?     WHERE clan_id = ?",
	        "UPDATE siege_clans           SET clan_id = ?     WHERE clan_id = ?",
	        "UPDATE clan_data             SET ally_id = ?     WHERE ally_id = ?",
	        "UPDATE clan_data             SET leader_id = ?   WHERE leader_id = ?",
	        "UPDATE pets                  SET item_obj_id = ? WHERE item_obj_id = ?",
	        "UPDATE character_hennas     SET charId = ? WHERE charId = ?",
	        "UPDATE itemsonground         SET object_id = ?   WHERE object_id = ?",
	        "UPDATE auction_bid          SET bidderId = ?      WHERE bidderId = ?",
	        "UPDATE auction_watch        SET charObjId = ?     WHERE charObjId = ?",
	        "UPDATE clanhall             SET ownerId = ?       WHERE ownerId = ?" };
	
	protected static final String[] ID_CHECKS = {
	        "SELECT owner_id    FROM items                 WHERE object_id >= ?   AND object_id < ?",
	        "SELECT object_id   FROM items                 WHERE object_id >= ?   AND object_id < ?",
	        "SELECT charId     FROM character_quests      WHERE charId >= ?     AND charId < ?",
	        "SELECT charId     FROM character_friends     WHERE charId >= ?     AND charId < ?",
	        "SELECT charId     FROM character_friends     WHERE friendId >= ?   AND friendId < ?",
	        "SELECT charId     FROM character_hennas      WHERE charId >= ? AND charId < ?",
	        "SELECT charId     FROM character_recipebook  WHERE charId >= ?     AND charId < ?",
	        "SELECT charId     FROM character_shortcuts   WHERE charId >= ? AND charId < ?",
	        "SELECT charId     FROM character_macroses    WHERE charId >= ? AND charId < ?",
	        "SELECT charId     FROM character_skills      WHERE charId >= ? AND charId < ?",
	        "SELECT charId     FROM character_skills_save WHERE charId >= ? AND charId < ?",
	        "SELECT charId     FROM character_subclasses  WHERE charId >= ? AND charId < ?",
	        "SELECT charId      FROM characters            WHERE charId >= ?      AND charId < ?",
	        "SELECT clanid      FROM characters            WHERE clanid >= ?      AND clanid < ?",
	        "SELECT clan_id     FROM clan_data             WHERE clan_id >= ?     AND clan_id < ?",
	        "SELECT clan_id     FROM siege_clans           WHERE clan_id >= ?     AND clan_id < ?",
	        "SELECT ally_id     FROM clan_data             WHERE ally_id >= ?     AND ally_id < ?",
	        "SELECT leader_id   FROM clan_data             WHERE leader_id >= ?   AND leader_id < ?",
	        "SELECT item_obj_id FROM pets                  WHERE item_obj_id >= ? AND item_obj_id < ?",
	        "SELECT object_id   FROM itemsonground        WHERE object_id >= ?   AND object_id < ?" };

	private static final String[] TIMESTAMPS_CLEAN = {
        	"DELETE FROM character_instance_time WHERE time <= ?",
			"DELETE FROM character_skills_save WHERE restore_type = 1 AND systime <= ?"	};

	protected boolean _initialized;
	
	public static final int FIRST_OID = 0x10000000;
	public static final int LAST_OID = 0x7FFFFFFF;
	public static final int FREE_OBJECT_ID_SIZE = LAST_OID - FIRST_OID;
	
	protected static final IdFactory _instance;
	
	protected IdFactory()
	{
		setAllCharacterOffline();
		cleanUpDB();
		cleanUpTimeStamps();
	}
	
	static
	{
		switch (Config.IDFACTORY_TYPE)
		{
			case Compaction:
				_instance = new CompactionIDFactory();
				break;
			case BitSet:
				_instance = new BitSetIDFactory();
				break;
			case Stack:
				_instance = new StackIDFactory();
				break;
			default:
				_instance = null;
				break;
		}
	}
	
	/**
	 * Sets all character offline
	 */
	private void setAllCharacterOffline()
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			Statement statement = con.createStatement();
			statement.executeUpdate("UPDATE characters SET online = 0");
			statement.close();
			
			_log.info("Updated characters online status.");
		}
		catch (SQLException e)
		{
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}
	
	/**
	 * Cleans up Database
	 */
	private void cleanUpDB()
	{
		Connection con = null;
		Statement stmt = null;
		try
		{
			int cleanCount = 0;
			con = L2DatabaseFactory.getInstance().getConnection();
			stmt = con.createStatement();
			// Misc/Account Related
			// Please read the descriptions above each before uncommenting them. If you are still
			// unsure of what exactly it does, leave it commented out. This is for those who know
			// what they are doing. :)
			
			// Deletes only accounts that HAVE been logged into and have no characters associated
			// with the account.
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM accounts WHERE accounts.lastactive > 0 AND accounts.login NOT IN (SELECT account_name FROM characters);");
			
			// Deletes any accounts that don't have characters. Whether or not the player has ever
			// logged into the account.
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM accounts WHERE accounts.login NOT IN (SELECT account_name FROM characters);");
			
			// Deletes banned accounts that have not been logged into for xx amount of days
			// (specified at the end of the script, default is set to 90 days). This prevents
			// accounts from being deleted that were accidentally or temporarily banned.
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM accounts WHERE accounts.accessLevel < 0 AND DATEDIFF(CURRENT_DATE( ) , FROM_UNIXTIME(`lastactive`/1000)) > 90;");
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM characters WHERE characters.account_name NOT IN (SELECT login FROM accounts);");
			
			// If the character does not exist...
			cleanCount += stmt.executeUpdate("DELETE FROM character_friends WHERE character_friends.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_friends WHERE character_friends.friendId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_hennas WHERE character_hennas.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_macroses WHERE character_macroses.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_quests WHERE character_quests.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_recipebook WHERE character_recipebook.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_shortcuts WHERE character_shortcuts.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_skills WHERE character_skills.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_skills_save WHERE character_skills_save.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_subclasses WHERE character_subclasses.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_raid_points WHERE character_raid_points.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_instance_time WHERE character_instance_time.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM items WHERE items.owner_id NOT IN (SELECT charId FROM characters) AND items.owner_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM item_attributes WHERE item_attributes.itemId NOT IN (SELECT object_id FROM items);");
			cleanCount += stmt.executeUpdate("DELETE FROM cursed_weapons WHERE cursed_weapons.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM heroes WHERE heroes.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM olympiad_nobles WHERE olympiad_nobles.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM olympiad_nobles_eom WHERE olympiad_nobles_eom.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM pets WHERE pets.item_obj_id NOT IN (SELECT object_id FROM items);");
			cleanCount += stmt.executeUpdate("DELETE FROM seven_signs WHERE seven_signs.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM merchant_lease WHERE merchant_lease.player_id NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_recommends WHERE character_recommends.charId NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM character_recommends WHERE character_recommends.target_id NOT IN (SELECT charId FROM characters);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_data WHERE clan_data.leader_id NOT IN (SELECT charId FROM characters);");
			
			// If the clan does not exist...
			cleanCount += stmt.executeUpdate("DELETE FROM clan_privs WHERE clan_privs.clan_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_skills WHERE clan_skills.clan_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_subpledges WHERE clan_subpledges.clan_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_wars WHERE clan_wars.clan1 NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_wars WHERE clan_wars.clan2 NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clanhall_functions WHERE clanhall_functions.hall_id NOT IN (SELECT id FROM clanhall WHERE ownerId <> 0);");
			cleanCount += stmt.executeUpdate("DELETE FROM siege_clans WHERE siege_clans.clan_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM clan_notices WHERE clan_notices.clan_id NOT IN (SELECT clan_id FROM clan_data);");
			cleanCount += stmt.executeUpdate("DELETE FROM auction_bid WHERE auction_bid.bidderId NOT IN (SELECT clan_id FROM clan_data);");
			// Untested, leaving commented out until confirmation that it's safe/works properly. Was
			// initially removed because of a bug. Search for idfactory.java changes in the trac for
			// further info.
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM auction WHERE auction.id IN (SELECT id FROM clanhall WHERE ownerId <> 0) AND auction.sellerId=0;");
			// cleanCount +=
			// stmt.executeUpdate("DELETE FROM auction_bid WHERE auctionId NOT IN (SELECT id FROM auction)");
			
			// Forum Related
			cleanCount += stmt.executeUpdate("DELETE FROM forums WHERE forums.forum_owner_id NOT IN (SELECT clan_id FROM clan_data) AND forums.forum_parent=2;");
			cleanCount += stmt.executeUpdate("DELETE FROM posts WHERE posts.post_forum_id NOT IN (SELECT forum_id FROM forums);");
			cleanCount += stmt.executeUpdate("DELETE FROM topic WHERE topic.topic_forum_id NOT IN (SELECT forum_id FROM forums);");
			
			// Update needed items after cleaning has taken place.
			stmt.executeUpdate("UPDATE clan_data SET auction_bid_at = 0 WHERE auction_bid_at NOT IN (SELECT auctionId FROM auction_bid);");
			stmt.executeUpdate("UPDATE clan_subpledges SET leader_id=0 WHERE clan_subpledges.leader_id NOT IN (SELECT charId FROM characters) AND leader_id > 0;");
			stmt.executeUpdate("UPDATE castle SET taxpercent=0 WHERE castle.id NOT IN (SELECT hasCastle FROM clan_data);");
			stmt.executeUpdate("UPDATE characters SET clanid=0, clan_privs=0, wantspeace=0, subpledge=0, lvl_joined_academy=0, apprentice=0, sponsor=0, clan_join_expiry_time=0, clan_create_expiry_time=0 WHERE characters.clanid > 0 AND characters.clanid NOT IN (SELECT clan_id FROM clan_data);");
			stmt.executeUpdate("UPDATE clanhall SET ownerId=0, paidUntil=0, paid=0 WHERE clanhall.ownerId NOT IN (SELECT clan_id FROM clan_data);");
			
			_log.info("Cleaned " + cleanCount + " elements from database.");
		}
		catch (SQLException e)
		{
		}
		finally
		{
			try
			{
				stmt.close();
			}
			catch (Exception e)
			{
			}
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}

	private void cleanUpTimeStamps()
	{
		Connection con = null;
		PreparedStatement stmt = null;
		try
		{
			int cleanCount = 0;
			con = L2DatabaseFactory.getInstance().getConnection();
			for (String line : TIMESTAMPS_CLEAN)
			{
				stmt = con.prepareStatement(line);
				stmt.setLong(1, System.currentTimeMillis());
				cleanCount += stmt.executeUpdate();
				stmt.close();
			}

			_log.info("Cleaned " + cleanCount + " expired timestamps from database.");
		}
		catch (SQLException e)
		{
		}
		finally
		{
			try
			{
				stmt.close();
			}
			catch (Exception e)
			{
			}
			try
			{
				con.close();
			}
			catch (Exception e)
			{
			}
		}
	}

	/**
	 * @param con
	 * @return
	 * @throws SQLException
	 */
	protected final int[] extractUsedObjectIDTable() throws Exception
	{
		Connection con = null;
		
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			
			Statement statement = null;
			ResultSet rset = null;
			
			try
			{
				statement = con.createStatement();				
				final TIntArrayList temp = new TIntArrayList();
				
				rset = statement.executeQuery("SELECT COUNT(*) FROM characters");
				rset.next();
				temp.ensureCapacity(rset.getInt(1));
				rset = statement.executeQuery("SELECT charId FROM characters");
				while (rset.next())
				{
					temp.add(rset.getInt(1));
				}
				
				rset = statement.executeQuery("SELECT COUNT(*) FROM items");
				rset.next();
				temp.ensureCapacity(temp.size() + rset.getInt(1));
				rset = statement.executeQuery("SELECT object_id FROM items");
				while (rset.next())
				{
					temp.add(rset.getInt(1));
				}
				
				rset = statement.executeQuery("SELECT COUNT(*) FROM clan_data");
				rset.next();
				temp.ensureCapacity(temp.size() + rset.getInt(1));
				rset = statement.executeQuery("SELECT clan_id FROM clan_data");
				while (rset.next())
				{
					temp.add(rset.getInt(1));
				}
				
				rset = statement.executeQuery("SELECT COUNT(*) FROM itemsonground");
				rset.next();
				temp.ensureCapacity(temp.size() + rset.getInt(1));
				rset = statement.executeQuery("SELECT object_id FROM itemsonground");
				while (rset.next())
				{
					temp.add(rset.getInt(1));
				}
				
				temp.sort();
				
				return temp.toNativeArray();
			}
			finally
			{
				try
				{
					statement.close();
				}
				catch (Exception e)
				{
					
				}
			}
		}
		finally
		{
			try
			{
				con.close();
			}
			catch (Exception e)
			{
				
			}
		}
	}
	
	public boolean isInitialized()
	{
		return _initialized;
	}
	
	public static IdFactory getInstance()
	{
		return _instance;
	}
	
	public abstract int getNextId();
	
	/**
	 * return a used Object ID back to the pool
	 * 
	 * @param object
	 *            ID
	 */
	public abstract void releaseId(int id);
	
	public abstract int size();
}
