/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2.universe.gameserver.network.clientpackets;

import l2.universe.gameserver.instancemanager.ItemAuctionManager;
import l2.universe.gameserver.model.actor.instance.L2PcInstance;
import l2.universe.gameserver.model.itemauction.ItemAuction;
import l2.universe.gameserver.model.itemauction.ItemAuctionInstance;
import l2.universe.gameserver.network.serverpackets.ExItemAuctionInfoPacket;

/**
 * @author Forsaiken
 */
public final class RequestInfoItemAuction extends L2GameClientPacket
{
	private int _instanceId;
	
	@Override
	protected final void readImpl()
	{
		_instanceId = super.readD();
	}
	
	@Override
	protected final void runImpl()
	{
		final L2PcInstance activeChar = super.getClient().getActiveChar();
		if (activeChar == null)
			return;
		
		if (!getClient().getFloodProtectors().getItemAuction().tryPerformAction("RequestInfoItemAuction"))
			return;
		final ItemAuctionInstance instance = ItemAuctionManager.getInstance().getManagerInstance(_instanceId);
		if (instance == null)
			return;
		
		final ItemAuction auction = instance.getCurrentAuction();
		if (auction == null)
			return;
		
		activeChar.updateLastItemAuctionRequest();
		activeChar.sendPacket(new ExItemAuctionInfoPacket(true, auction, instance.getNextAuction()));
	}
	
	@Override
	public final String getType()
	{
		return "[C] D0:3A RequestBidItemAuction";
	}
}