<?xml version='1.0' encoding='utf-8'?>
<list>
	<item id='4700' name="sword_of_delusion_health">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4701' name="sword_of_delusion_rsk.haste">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4702' name="tsurugi_focus">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4703' name="tsurugi_crt.damage">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4704' name="tsurugi_haste">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4705' name="sword_of_nightmare_health">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4706' name="sword_of_nightmare_focus">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4707' name="sword_of_nightmare_light">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='4708' name="samurai_longsword_focus">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4709' name="samurai_longsword_crt.damage">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4710' name="samurai_longsword_haste">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4711' name="flamberge_crt.damage">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4712' name="flamberge_focus">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4713' name="flamberge_light">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='4714' name="kshanberk_guidence">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4715' name="kshanberk_focus">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4716' name="kshanberk_backblow">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4717' name="sword_of_damascus_focus">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4718' name="sword_of_damascus_crt.damage">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4719' name="sword_of_damascus_haste">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4720' name="tallum_blade_health">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4721' name="tallum_blade_rsk.evasion">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4722' name="tallum_blade_rsk.haste">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4723' name="great_sword_health">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4724' name="great_sword_crt.damage">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4725' name="great_sword_focus">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4726' name="big_hammer_health">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4727' name="big_hammer_rsk.focus">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4728' name="big_hammer_haste">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4729' name="battle_axe_anger">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4730' name="battle_axe_rsk.focus">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4731' name="battle_axe_haste">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4732' name="Silver Axe Anger">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4733' name="silver_axe_rsk.focus">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4734' name="silver_axe_haste">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4735' name="skull_graver_anger">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4736' name="skull_graver_health">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4737' name="skull_graver_rsk.focus">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4738' name="Dwarven War Hammer Anger">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4739' name="dwarven_warhammer_health">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4740' name="dwarven_warhammer_haste">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4741' name="War Axe Anger">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4742' name="war_axe_health">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4743' name="war_axe_haste">
		<for>
			<set val='139' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4744' name="Yaksa Mace Anger">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4745' name="yaksa_mace_health">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4746' name="yaksa_mace_rsk.focus">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4747' name="Heavy War Axe Anger">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4748' name="heavy_war_axe_health">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4749' name="heavy_war_axe_rsk.focus">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4750' name="Deadman's Glory Anger">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4751' name="deadman's_glory_health">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4752' name="deadman's_glory_haste">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4753' name="art_of_battle_axe_health">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4754' name="art_of_battle_axe_rsk.focus">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4755' name="art_of_battle_axe_haste">
		<for>
			<set val='194' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4756' name="meteor_shower_health">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4757' name="meteor_shower_focus">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4758' name="meteor_shower_m.focus">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4759' name="Cursed Dagger Critical Bleed">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3054' level='1' chance='12' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4760' name="Cursed Dagger Critical Poison">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='4' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4761' name="cursed_dagger_rsk.haste">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4762' name="darkelven_dagger_focus">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4763' name="darkelven_dagger_backblow">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4764' name="darkelven_dagger_mightmotal">
		<for>
			<set val='94' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4765' name="Stiletto Critical Bleed">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3054' level='1' chance='12' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4766' name="Stiletto Critical Poison">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='4' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4767' name="stiletto_mightmotal">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4768' name="grace_dagger_evasion">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4769' name="grace_dagger_focus">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4770' name="grace_dagger_backblow">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4771' name="dark_screamer_evasion">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4772' name="dark_screamer_focus">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4773' name="Dark Screamer Critical Bleed">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3054' level='1' chance='10' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4774' name="Crystal Dagger Critical Bleed">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3054' level='1' chance='10' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4775' name="Crystal Dagger Critical Poison">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='3' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4776' name="crystal_dagger_mightmotal">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4777' name="kris_evasion">
		<for>
			<set val='153' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4778' name="kris_focus">
		<for>
			<set val='153' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4779' name="kris_backblow">
		<for>
			<set val='153' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4780' name="Demon Dagger Critical Bleed">
		<for>
			<set val='170' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3055' level='1' chance='10' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4781' name="Demon Dagger Critical Poison">
		<for>
			<set val='170' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='3' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4782' name="demon's_sword_mightmotal">
		<for>
			<set val='170' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4783' name="bloody_orchid_evasion">
		<for>
			<set val='186' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4784' name="bloody_orchid_focus">
		<for>
			<set val='186' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4785' name="bloody_orchid_backblow">
		<for>
			<set val='186' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<!-- Off server has no sa on this item
				<add val='79' order='0x40' stat='rCrit'>
				<target direction='behind'/>
				</add>
			-->
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4786' name="hell_knife_focus">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='122' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4787' name="hell_knife_backblow">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='122' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4788' name="hell_knife_mightmotal">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='122' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4789' name="Chakram Critical Drain">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<skill id='3059' level='1' chance='100' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4790' name="Chakram Critical Poison">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='8' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4791' name="chakram_rsk.haste">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4792' name="Fisted Blade Rsk. Evasion">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4793' name="Fisted Blade Rsk. Haste">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4794' name="Fisted Blade Haste">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4795' name="Great Pata Critical Drain">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<skill id='3059' level='1' chance='100' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4796' name="Great Pata Critical Poison">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='7' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4797' name="great_pata_rsk.haste">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4798' name="knuckle_dust_rsk.evasion">
		<for>
			<set val='148' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='4799' name="knuckle_dust_rsk.haste">
		<for>
			<set val='148' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
</list>