<?xml version='1.0' encoding='utf-8'?>
<list>
	<item id='9300' name="Sharpshooter">
		<for>
			<set val='198' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9301' name="Sharpshooter Guidance">
		<for>
			<set val='198' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9302' name="Sharpshooter Miser">
		<for>
			<set val='198' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<set val='9' order='0x08' stat='miser' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9303' name="Sharpshooter Cheap Shot">
		<for>
			<set val='198' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9304' name="Military Fleuret">
		<for>
			<set val='159' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9305' name="Military Fleuret Guidance">
		<for>
			<set val='159' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9306' name="Military Fleuret Focus">
		<for>
			<set val='159' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9307' name="Military Fleuret Back Blow">
		<for>
			<set val='159' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9308' name="Innominate Victory">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9309' name="Innominate Victory Health">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9310' name="Innominate Victory Critical Damage">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9311' name="Innominate Victory Focus">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9312' name="Peacemaker">
		<for>
			<set val='221' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9313' name="Peacemaker Evasion">
		<for>
			<set val='221' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9314' name="Peacemaker Critical Bleed">
		<for>
			<set val='221' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<skill id='3053' level='1' chance='41' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9315' name="Peacemaker Miser">
		<for>
			<set val='221' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<set val='2' order='0x08' stat='miser' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9316' name="Colichemarde">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9317' name="Colichemarde Focus">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9318' name="Colichemarde Critical Damage">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9319' name="Colichemarde Haste">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9320' name="Dismantler">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9321' name="Dismantler Critical Drain">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9322' name="Dismantler Health">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9323' name="Dismantler Critical Bleed">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9324' name="Hell Hound">
		<for>
			<set val='245' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9325' name="Hell Hound Guidance">
		<for>
			<set val='245' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9326' name="Hell Hound Quick Recovery">
		<for>
			<set val='245' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.87' order='0x50' stat='atkReuse' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9327' name="Hell Hound Cheap Shot">
		<for>
			<set val='245' order='0x08' stat='pAtk' />
			<set val='99' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9328' name="White Lightning">
		<for>
			<set val='193' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9329' name="White Lightning Critical Poison">
		<for>
			<set val='193' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<skill id='3061' level='1' chance='10' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9330' name="White Lightning Haste">
		<for>
			<set val='193' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9331' name="White Lightning Anger">
		<for>
			<set val='193' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9332' name="Divine Pain">
		<for>
			<set val='231' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9333' name="Divine Pain Haste">
		<for>
			<set val='231' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9334' name="Divine Pain Critical Damage">
		<for>
			<set val='231' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9335' name="Divine Pain Focus">
		<for>
			<set val='231' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9336' name="Doomchanter">
		<for>
			<set val='270' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9337' name="Doomchanter Light">
		<for>
			<set val='270' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9338' name="Doomchanter Critical Bleed">
		<for>
			<set val='270' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<skill id='3053' level='1' chance='35' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9339' name="Doomchanter Mana Up">
		<for>
			<set val='270' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9340' name="Lacerator">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9341' name="Lacerator Critical Damage">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9342' name="Lacerator Health">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9343' name="Lacerator Rsk. Focus">
		<for>
			<set val='210' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9344' name="Undertaker">
		<for>
			<set val='251' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9345' name="Undertaker Health">
		<for>
			<set val='251' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9346' name="Undertaker Critical Bleed">
		<for>
			<set val='251' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<skill id='3055' level='1' chance='24' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9347' name="Undertaker Critical Drain">
		<for>
			<set val='251' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<skill id='3060' level='1' chance='100' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9348' name="Reaper">
		<for>
			<set val='294' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9349' name="Reaper Cheap Shot">
		<for>
			<set val='294' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9350' name="Reaper Quick Recovery">
		<for>
			<set val='294' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.85' order='0x50' stat='atkReuse' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9351' name="Reaper Critical Poison">
		<for>
			<set val='294' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<skill id='3062' level='1' chance='18' action='crit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9352' name="Éclair Bijou">
		<for>
			<set val='228' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9353' name="Éclair Bijou Haste">
		<for>
			<set val='228' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9354' name="Éclair Bijou Health">
		<for>
			<set val='228' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9355' name="Éclair Bijou Critical Poison">
		<for>
			<set val='228' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9356' name="Durendal">
		<for>
			<set val='272' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9357' name="Durendal Focus">
		<for>
			<set val='272' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9358' name="Durendal Haste">
		<for>
			<set val='272' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9359' name="Durendal Health">
		<for>
			<set val='272' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9360' name="Screaming Vengeance">
		<for>
			<set val='318' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9361' name="Screaming Vengeance Cheap Shot">
		<for>
			<set val='318' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9362' name="Screaming Vengeance Focus">
		<for>
			<set val='318' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9363' name="Screaming Vengeance Quick Recovery">
		<for>
			<set val='318' order='0x08' stat='pAtk' />
			<set val='121' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9364' name="Laevateinn">
		<for>
			<set val='255' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9365' name="Laevateinn Haste">
		<for>
			<set val='255' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9366' name="Laevateinn Health">
		<for>
			<set val='255' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9367' name="Laevateinn Focus">
		<for>
			<set val='255' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9368' name="Gram">
		<for>
			<set val='304' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9369' name="Gram Haste">
		<for>
			<set val='304' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9370' name="Gram Health">
		<for>
			<set val='304' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9371' name="Gram Focus">
		<for>
			<set val='304' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9372' name="Sarnga">
		<for>
			<set val='356' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9373' name="Sarnga Cheap Shot">
		<for>
			<set val='356' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9374' name="Sarnga Focus">
		<for>
			<set val='356' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9375' name="Sarnga Critical Slow">
		<for>
			<set val='356' order='0x08' stat='pAtk' />
			<set val='132' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9376' name="Dynasty Rapier">
		<for>
			<set val='278' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9377' name="Dynasty Rapier Focus">
		<for>
			<set val='278' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9378' name="Dynasty Rapier Health">
		<for>
			<set val='278' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9379' name="Dynasty Rapier Light">
		<for>
			<set val='278' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9380' name="Dynasty Ancient Sword">
		<for>
			<set val='332' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9381' name="Dynasty Ancient Sword Focus">
		<for>
			<set val='332' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9382' name="Dynasty Ancient Sword Health">
		<for>
			<set val='332' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9383' name="Dynasty Ancient Sword Light">
		<for>
			<set val='332' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9384' name="Dynasty Crossbow">
		<for>
			<set val='389' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9385' name="Dynasty Crossbow Cheap Shot">
		<for>
			<set val='389' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9386' name="Dynasty Crossbow Guidance">
		<for>
			<set val='389' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9387' name="Dynasty Crossbow Focus">
		<for>
			<set val='389' order='0x08' stat='pAtk' />
			<set val='140' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9388' name="Infinity Rapier">
		<for>
			<set val='287' order='0x08' stat='pAtk' />
			<set val='142' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<skill id='3579' level='1' chance='5' action='crit' />
		</for>
	</item>
	<item id='9389' name="Infinity Sword">
		<for>
			<set val='342' order='0x08' stat='pAtk' />
			<set val='142' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='2' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9390' name="Infinity Shooter">
		<for>
			<set val='400' order='0x08' stat='pAtk' />
			<set val='142' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
</list>