<?xml version='1.0' encoding='utf-8'?>
<list>
	<item id='2500' name="Dark Legion's Edge">
		<for>
			<set val='232' order='0x08' stat='pAtk' />
			<set val='114' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2501' name="Bone Club">
		<for>
			<set val='24' order='0x08' stat='pAtk' />
			<set val='17' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4' order='0x10' stat='accCombat' />
		</for>
	</item>
	<item id='2502' name="Dwarven War Hammer">
		<for>
			<set val='122' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2503' name="Yaksa Mace">
		<for>
			<set val='156' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2504' name="Meteor Shower">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='107' order='0x08' stat='mAtk' />
			<set val='4' order='0x08' stat='rCrit' />
			<add val='4' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2505' name="Iron Canine">
		<for>
			<add val='4' order='0x08' stat='pAtk' />
			<add val='5' order='0x08' stat='mAtk' />
			<add val='8' order='0x08' stat='rCrit' />
		</for>
	</item>
	<item id='2507' name="Lizardspear">
		<for>
			<set val='5' order='0x08' stat='pAtk' />
			<set val='5' order='0x08' stat='mAtk' />
			<set val='12' order='0x08' stat='rCrit' />
			<add val='-3' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2516' name="Saber*Saber">
		<for>
			<set val='73' order='0x08' stat='pAtk' />
			<set val='37' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2517' name="Saber*Bastard Sword">
		<for>
			<set val='83' order='0x08' stat='pAtk' />
			<set val='41' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2518' name="Saber*Spinebone Sword">
		<for>
			<set val='83' order='0x08' stat='pAtk' />
			<set val='41' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2519' name="Saber*Artisan's Sword">
		<for>
			<set val='83' order='0x08' stat='pAtk' />
			<set val='41' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2520' name="Saber*Knight's Sword">
		<for>
			<set val='83' order='0x08' stat='pAtk' />
			<set val='41' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2521' name="Saber*Crimson Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2522' name="Saber*Elven Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2523' name="Saber*Sword of Revolution">
		<for>
			<set val='118' order='0x08' stat='pAtk' />
			<set val='56' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2524' name="Saber*Elven Long Sword">
		<for>
			<set val='130' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2525' name="Bastard Sword*Bastard Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2526' name="Bastard Sword*Spinebone Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2527' name="Bastard Sword*Artisan's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2528' name="Bastard Sword*Knight's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2529' name="Bastard Sword*Crimson Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2530' name="Bastard Sword*Elven Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2531' name="Bastard Sword*Sword of Revolution">
		<for>
			<set val='124' order='0x08' stat='pAtk' />
			<set val='58' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2532' name="Bastard Sword*Elven Long Sword">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2533' name="Spinebone Sword*Spinebone Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2534' name="Spinebone Sword*Artisan's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2535' name="Spinebone Sword*Knight's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2536' name="Spinebone Sword*Crimson Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2537' name="Spinebone Sword*ElvenSword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2538' name="Spinebone Sword*Sword of Revolution">
		<for>
			<set val='124' order='0x08' stat='pAtk' />
			<set val='58' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2539' name="Spinebone Sword*Elven Long Sword">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2540' name="Artisan's Sword*Artisan's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2541' name="Artisan's Sword*Knight's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2542' name="Artisan's Sword*Crimson Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2543' name="Artisan's Sword*Elven Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2544' name="Artisan's Sword*Sword of Revolution">
		<for>
			<set val='124' order='0x08' stat='pAtk' />
			<set val='58' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2545' name="Artisan's Sword*Elven Long Sword">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2546' name="Knight's Sword*Knight's Sword">
		<for>
			<set val='96' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2547' name="Knight's Sword*Crimson Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2548' name="Knight's Sword*Elven Sword">
		<for>
			<set val='107' order='0x08' stat='pAtk' />
			<set val='51' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2549' name="Knight's Sword*Sword of Revolution">
		<for>
			<set val='124' order='0x08' stat='pAtk' />
			<set val='58' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2550' name="Knight's Sword*Elven Long Sword">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2551' name="Crimson Sword*Crimson Sword">
		<for>
			<set val='118' order='0x08' stat='pAtk' />
			<set val='56' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2552' name="Crimson Sword*Elven Sword">
		<for>
			<set val='118' order='0x08' stat='pAtk' />
			<set val='56' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2553' name="Crimson Sword*Sword of Revolution">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2554' name="Crimson Sword*Elven Long Sword">
		<for>
			<set val='148' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2555' name="Elven Sword*Elven Sword">
		<for>
			<set val='118' order='0x08' stat='pAtk' />
			<set val='56' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2556' name="Elven Sword*Sword of Revolution">
		<for>
			<set val='136' order='0x08' stat='pAtk' />
			<set val='63' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2557' name="Elven Sword*Elven Long Sword">
		<for>
			<set val='148' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2558' name="Sword of Revolution*Sword of Revolution">
		<for>
			<set val='148' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2559' name="Sword of Revolution*Elven Long Sword">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='70' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2560' name="Elven Long Sword*Elven Long Sword">
		<for>
			<set val='162' order='0x08' stat='pAtk' />
			<set val='73' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2561' name="Stormbringer*Stormbringer">
		<for>
			<set val='175' order='0x08' stat='pAtk' />
			<set val='78' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2562' name="Stormbringer*Shamshir">
		<for>
			<set val='183' order='0x08' stat='pAtk' />
			<set val='81' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2563' name="Stormbringer*Katana">
		<for>
			<set val='183' order='0x08' stat='pAtk' />
			<set val='81' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2564' name="Stormbringer*Spirits Sword">
		<for>
			<set val='183' order='0x08' stat='pAtk' />
			<set val='81' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='24' order='0x40' stat='cAtkStatic'>
				<using slotitem="2564;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2565' name="Stormbringer*Raid Sword">
		<for>
			<set val='183' order='0x08' stat='pAtk' />
			<set val='81' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.02' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2565;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2566' name="Stormbringer*Caliburs">
		<for>
			<set val='197' order='0x08' stat='pAtk' />
			<set val='86' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2567' name="Stormbringer*Sword of Limit">
		<for>
			<set val='197' order='0x08' stat='pAtk' />
			<set val='86' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='166' order='0x40' stat='cAtkStatic'>
				<using slotitem="2567;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2568' name="Stormbringer*Sword of Delusion">
		<for>
			<set val='197' order='0x08' stat='pAtk' />
			<set val='86' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2568;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2569' name="Stormbringer*Sword of Nightmare">
		<for>
			<set val='197' order='0x08' stat='pAtk' />
			<set val='86' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='76' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2569;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2570' name="Stormbringer*Tsurugi">
		<for>
			<set val='197' order='0x08' stat='pAtk' />
			<set val='86' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.07' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2570;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2571' name="Stormbringer*Samurai Long Sword">
		<for>
			<set val='213' order='0x08' stat='pAtk' />
			<set val='91' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2572' name="Shamshir*Shamshir">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2573' name="Shamshir*Katana">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='84' order='0x40' stat='cAtkStatic'>
				<using slotitem="2573;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2574' name="Shamshir*Spirits Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2574;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2575' name="Shamshir*Raid Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='40' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2575;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2576' name="Shamshir*Caliburs">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2577' name="Shamshir*Sword of Limit">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='146' order='0x40' stat='pAtk'>
				<and>
					<using slotitem="2577;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2578' name="Shamshir*Sword of Delusion">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2578;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2579' name="Shamshir*Sword of Nightmare">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='65' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2579;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2580' name="Shamshir*Tsurugi">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.06' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2580;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2581' name="Shamshir*Samurai Long Sword">
		<for>
			<set val='220' order='0x08' stat='pAtk' />
			<set val='94' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2582' name="Katana*Katana">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.04' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2582;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2583' name="Katana*Spirits Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2584' name="Katana*Raid Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='84' order='0x40' stat='cAtkStatic'>
				<using slotitem="2584;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2585' name="Katana*Caliburs">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2586' name="Katana*Sword of Limit">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='146' order='0x40' stat='cAtkStatic'>
				<using slotitem="2586;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2587' name="Katana*Sword of Delusion">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2587;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2588' name="Katana*Sword of Nightmare">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='65' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2588;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2589' name="Katana*Tsurugi">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.06' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2589;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2590' name="Katana*Samurai Long Sword">
		<for>
			<set val='220' order='0x08' stat='pAtk' />
			<set val='94' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='106' order='0x40' stat='cAtkStatic'>
				<using slotitem="2590;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2591' name="Spirits Sword*Spirits Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2591;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2592' name="Spirits Sword*Raid Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='40' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2592;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2593' name="Spirits Sword*Caliburs">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2594' name="Spirits Sword*Sword of Limit">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='146' order='0x40' stat='cAtkStatic'>
				<using slotitem="2594;13;4" />
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2595' name="Spirits Sword*Sword of Delusion">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2595;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2596' name="Spirits Sword*Sword of Nightmare">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<add val='65' order='0x40' stat='rCrit'>
				<and>
					<using slotitem="2596;13;4" />
				</and>
			</add>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2597' name="Spirits Sword*Tsurugi">
		<for>
			<set val='204' order='0x08' stat='pAtk' />
			<set val='89' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.06' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2597;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2598' name="Spirits Sword*Samurai Long Sword">
		<for>
			<set val='220' order='0x08' stat='pAtk' />
			<set val='94' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.25' order='0x50' stat='maxHp'>
				<and>
					<using slotitem="2598;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='2599' name="Raid Sword*Raid Sword">
		<for>
			<set val='190' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='8' order='0x08' stat='rCrit' />
			<mul val='1.04' order='0x50' stat='pAtkSpd'>
				<and>
					<using slotitem="2599;13;4" />
				</and>
			</mul>
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
</list>