<?xml version='1.0' encoding='utf-8'?>
<list>
	<item id='9209' name="Rapier">
		<for>
			<set val='36' order='0x08' stat='pAtk' />
			<set val='26' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9210' name="Tulwar">
		<for>
			<set val='43' order='0x08' stat='pAtk' />
			<set val='26' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9211' name="Tulwar">
		<for>
			<set val='43' order='0x08' stat='pAtk' />
			<set val='26' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='-2.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9212' name="Field Gun">
		<for>
			<set val='51' order='0x08' stat='pAtk' />
			<set val='26' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9213' name="Fleuret">
		<for>
			<set val='46' order='0x08' stat='pAtk' />
			<set val='32' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9214' name="Fleuret">
		<for>
			<set val='46' order='0x08' stat='pAtk' />
			<set val='32' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9215' name="Fleuret">
		<for>
			<set val='46' order='0x08' stat='pAtk' />
			<set val='32' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9216' name="Military Talwar">
		<for>
			<set val='55' order='0x08' stat='pAtk' />
			<set val='32' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9217' name="Hand Crossbow">
		<for>
			<set val='64' order='0x08' stat='pAtk' />
			<set val='32' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9218' name="Estoc">
		<for>
			<set val='58' order='0x08' stat='pAtk' />
			<set val='39' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9219' name="Estoc">
		<for>
			<set val='58' order='0x08' stat='pAtk' />
			<set val='39' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9220' name="Field Sword">
		<for>
			<set val='69' order='0x08' stat='pAtk' />
			<set val='39' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9221' name="Crossbow">
		<for>
			<set val='81' order='0x08' stat='pAtk' />
			<set val='39' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9222' name="Epee">
		<for>
			<set val='72' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9223' name="Katzbalger">
		<for>
			<set val='86' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9224' name="Arm Breaker">
		<for>
			<set val='100' order='0x08' stat='pAtk' />
			<set val='47' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9225' name="Grand Epee">
		<for>
			<set val='83' order='0x08' stat='pAtk' />
			<set val='54' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9226' name="General's Katzbalger">
		<for>
			<set val='100' order='0x08' stat='pAtk' />
			<set val='54' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9227' name="Cranequin">
		<for>
			<set val='117' order='0x08' stat='pAtk' />
			<set val='54' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9228' name="Soldat Estoc">
		<for>
			<set val='97' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9229' name="Soldat Estoc Critical Anger">
		<for>
			<set val='97' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9230' name="Soldat Estoc Focus">
		<for>
			<set val='97' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9231' name="Soldat Estoc Light">
		<for>
			<set val='97' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9232' name="Schlaeger">
		<for>
			<set val='116' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9233' name="Schlager Critical Damage">
		<for>
			<set val='116' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9234' name="Schlager Focus">
		<for>
			<set val='116' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9235' name="Schlager Light">
		<for>
			<set val='116' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9236' name="Arbalest">
		<for>
			<set val='135' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9237' name="Arbalest Guidance">
		<for>
			<set val='135' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9238' name="Arbalest Evasion">
		<for>
			<set val='135' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9239' name="Arbalest Quick Recovery">
		<for>
			<set val='135' order='0x08' stat='pAtk' />
			<set val='61' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA: Quick Recovery -->
			<mul val='0.83' order='0x30' stat='atkReuse' />
		</for>
	</item>
	<item id='9240' name="Chevalier Rapier">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9241' name="Chevalier Rapier Guidance">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9242' name="Chevalier Rapier Back Blow">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9243' name="Chevalier Rapier Rsk. Evasion">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9244' name="Chevalier Rapier">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9245' name="Chevalier Rapier Focus">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9246' name="Chevalier Rapier Critical Damage">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9247' name="Chevalier Rapier Haste">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9248' name="Chevalier Rapier">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9249' name="Chevalier Rapier Critical Damage">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9250' name="Chevalier Rapier Critical Poison">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9251' name="Chevalier Rapier Haste">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9252' name="Chevalier Rapier">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9253' name="Chevalier Rapier Focus">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9254' name="Chevalier Rapier Crt. Drain">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9255' name="Chevalier Rapier Crt. Poison">
		<for>
			<set val='111' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9256' name="Ballista">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9257' name="Ballista Guidance">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9258' name="Ballista Miser">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9259' name="Ballista Quick Recovery">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9260' name="Ballista">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9261' name="Ballista Evasion">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9262' name="Ballista Miser">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9263' name="Ballista Cheap Shot">
		<for>
			<set val='155' order='0x08' stat='pAtk' />
			<set val='68' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<mul val='0.88' order='0x50' stat='mpConsumePhysical' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9264' name="Blinzlasher">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9265' name="Blinzlasher Guidance">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9266' name="Blinzlasher Focus">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9267' name="Blinzlasher Critical Damage">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9268' name="Blinzlasher">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9269' name="Blinzlasher Focus">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9270' name="Blinzlasher Health">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9271' name="Blinzlasher Rsk. Haste">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9272' name="Blinzlasher">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9273' name="Blinzlasher Focus">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9274' name="Blinzlasher Critical Damage">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9275' name="Blinzlasher Haste">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9276' name="Blinzlasher">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9277' name="Blinzlasher Health">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9278' name="Blinzlasher Focus">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9279' name="Blinzlasher Light">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
			<!-- SA Light -->
			<mul order="0x30" stat="maxLoad" val="1.2" />
		</for>
	</item>
	<item id='9280' name="Blinzlasher">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9281' name="Blinzlasher Guidance">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9282' name="Blinzlasher Crt. Drain">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9283' name="Blinzlasher Health">
		<for>
			<set val='126' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9284' name="Immortal Edge">
		<for>
			<set val='151' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9285' name="Immortal Edge Focus">
		<for>
			<set val='151' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9286' name="Immortal Edge Health">
		<for>
			<set val='151' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9287' name="Immortal Edge Critical Drain">
		<for>
			<set val='151' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9288' name="Tathlum">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9289' name="Tathlum Guidance">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9290' name="Tathlum Evasion">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9291' name="Tathlum Miser">
		<for>
			<set val='176' order='0x08' stat='pAtk' />
			<set val='76' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9292' name="Admiral's Estoc">
		<for>
			<set val='141' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9293' name="Admiral's Estoc Focus">
		<for>
			<set val='141' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9294' name="Admiral's Estoc Critical Damage">
		<for>
			<set val='141' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9295' name="Admiral's Estoc Haste">
		<for>
			<set val='141' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='10' order='0x08' stat='rCrit' />
			<add val='-1.75' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9296' name="Saber Tooth">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9297' name="Saber Tooth Focus">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9298' name="Saber Tooth Critical Damage">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
	<item id='9299' name="Saber Tooth Haste">
		<for>
			<set val='169' order='0x08' stat='pAtk' />
			<set val='83' order='0x08' stat='mAtk' />
			<set val='6' order='0x08' stat='rCrit' />
			<add val='1.66' order='0x10' stat='accCombat' />
			<enchant val='0' order='0x0C' stat='pAtk' />
			<enchant val='0' order='0x0C' stat='mAtk' />
		</for>
	</item>
</list>