/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jserver.gameserver.network.clientpackets;

import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.ExEnchantSkillInfo;

/**
 * Format (ch) dd
 * c: (id) 0xD0
 * h: (subid) 0x06
 * d: skill id
 * d: skill lvl
 * @author -Wooden-
 *
 */
public final class RequestExEnchantSkillInfo extends L2GameClientPacket
{
	private static final String _C__D0_0E_REQUESTEXENCHANTSKILLINFO = "[C] D0:0E RequestExEnchantSkillInfo";

    private int _skillId;
	private int _skillLvl;

	@Override
	protected void readImpl()
	{
		_skillId = readD();
		_skillLvl = readD();
	}

	/* (non-Javadoc)
	 * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#runImpl()
	 */
	@Override
	protected void runImpl()
	{
		L2PcInstance activeChar = getClient().getActiveChar();

        if (activeChar == null)
            return;

        if (activeChar.getLevel() < 76)
            return;

       /* L2Npc trainer = activeChar.getLastFolkNPC();
        if (!(trainer instanceof L2NpcInstance))
        	return;

        if (!trainer.canInteract(activeChar) && !activeChar.isGM())
            return;*/

        L2Skill skill = SkillTable.getInstance().getInfo(_skillId, _skillLvl);
        
        if (skill == null || skill.getId() != _skillId)
        {
            return;
        }

        if ( EnchantGroupsTable.getInstance().getSkillEnchantmentBySkillId(_skillId) == null)
        	return;
        
        int playerSkillLvl = activeChar.getSkillLevel(_skillId);
        if (playerSkillLvl == -1 || playerSkillLvl != _skillLvl)
        	return;
        
        activeChar.sendPacket(new ExEnchantSkillInfo(_skillId, _skillLvl));
	}

	/* (non-Javadoc)
	 * @see com.l2jserver.gameserver.BasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _C__D0_0E_REQUESTEXENCHANTSKILLINFO;
	}

}