/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.festina.gameserver.handler.admincommandhandlers;

import com.festina.Config;
import com.festina.gameserver.handler.IAdminCommandHandler;
import com.festina.gameserver.model.L2Object;
import com.festina.gameserver.model.L2World;
import com.festina.gameserver.model.actor.instance.L2PcInstance;
import com.festina.gameserver.serverpackets.SystemMessage;

/**
 * This class handles following admin commands:
 * - target name = sets player with respective name as target
 * 
 * @version $Revision: 1.2.4.3 $ $Date: 2005/04/11 10:05:56 $
 */
public class AdminTarget implements IAdminCommandHandler {

	private static String[] _adminCommands = {"admin_target"};
	private static final int REQUIRED_LEVEL = Config.GM_MIN;

	public boolean useAdminCommand(String command, L2PcInstance activeChar) {
        if (!Config.ALT_PRIVILEGES_ADMIN)
            if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM())) return false;
        
		if (command.startsWith("admin_target")) handleTarget(command, activeChar);
		return true;
	}
	
	public String[] getAdminCommandList() {
		return _adminCommands;
	}
	
	private boolean checkLevel(int level) {
		return (level >= REQUIRED_LEVEL);
	}
	
	private void handleTarget(String command, L2PcInstance activeChar) {
		try {
			String targetName = command.substring(13);
			L2Object obj = L2World.getInstance().getPlayer(targetName);
			if ((obj != null) && (obj instanceof L2PcInstance)) {
				obj.onAction(activeChar);
			} else {
				SystemMessage sm = new SystemMessage(614);
				sm.addString("Player "+targetName+" not found");
				activeChar.sendPacket(sm);
			}
		} catch (IndexOutOfBoundsException e) {
			SystemMessage sm = new SystemMessage(614);
			sm.addString("Please specify correct name.");
			activeChar.sendPacket(sm);
		}
	}
}
