/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.festina.gameserver.model.quest;

import java.util.concurrent.ScheduledFuture;

import com.festina.gameserver.ThreadPoolManager;
import com.festina.gameserver.model.actor.instance.L2NpcInstance;
import com.festina.gameserver.model.actor.instance.L2PcInstance;

public class QuestTimer
{
    // Schedule Task
    public class ScheduleTimerTask implements Runnable
    {

		public void run()
        {
            if (this == null || !getIsActive()) 
            	return;

            try
            {
            	if (!getIsRepeating())
					cancel();
				getQuest().notifyEvent(getName(), getNpc(), getPlayer());
            }
            catch (Throwable t){ }
        }
    }

    // Data Field
    private boolean _isActive = true;
    private String _name;
    private Quest _quest;
    private L2NpcInstance _npc;
    private L2PcInstance _player;
    private boolean _isRepeating;
	@SuppressWarnings("rawtypes")
	private ScheduledFuture _schedular;

    // Constructor
    public QuestTimer(Quest quest, String name, long time, L2NpcInstance npc, L2PcInstance player, boolean repeating)
    {
        _name = name;
        _quest = quest;
        _player = player;
        _npc = npc;
        _isRepeating = repeating; 
        if (repeating)
			_schedular = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new ScheduleTimerTask(), time, time); // Prepare auto end task
		else
			_schedular = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleTimerTask(), time); // Prepare auto end task
    }
    
    public QuestTimer(Quest quest, String name, long time, L2NpcInstance npc, L2PcInstance player)
	{
		this(quest, name, time, npc, player, false);
	}

    public QuestTimer(QuestState qs, String name, long time)
	{
		this(qs.getQuest(), name, time, null, qs.getPlayer(), false);
	}

    // Method - Public
    public void cancel()
    {
        _isActive = false;
        if (_schedular != null) 
        	_schedular.cancel(false);
        getQuest().removeQuestTimer(this);
    }

    // public method to compare if this timer matches with the key attributes passed.
    // a quest and a name are required.
    // null npc or player act as wildcards for the match
    public boolean isMatch(Quest quest, String name, L2NpcInstance npc, L2PcInstance player)
    {
    	if ((quest == null) || (name == null))
    		return false;
    	if ( (quest != getQuest()) || name.compareToIgnoreCase(getName())!=0 )
    		return false;
    	return (( npc==null || getNpc()==null || npc==getNpc() ) && ( player==null || getPlayer()==null || player==getPlayer() ));
    }

    // Property - Public
    public final boolean getIsActive()
    {
        return _isActive;
    }
    
    public final boolean getIsRepeating()
	{
		return _isRepeating;
	}

    public final Quest getQuest()
    {
    	return _quest;
    }

    public final String getName()
    {
        return _name;
    }

    public final L2NpcInstance getNpc()
    {
    	return _npc;
    }

    public final L2PcInstance getPlayer()
    {
    	return _player;
    }


	@Override
	public final String toString()
    {
        return _name;
    }
}
